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    Searched full:samplerlocation (Results 1 - 4 of 4) sorted by null

  /external/deqp/modules/gles31/functional/
es31fMultisampleShaderRenderCase.cpp 558 const deInt32 samplerLocation = gl.getUniformLocation(m_textureSamplerProgram->getProgram(), "u_sampler");
567 if (samplerLocation == -1)
587 gl.uniform1i(samplerLocation, 0);
609 const deInt32 samplerLocation = gl.getUniformLocation(m_textureSamplerProgram->getProgram(), "u_sampler");
619 if (samplerLocation == -1)
645 gl.uniform1i(samplerLocation, 0);
es31fTextureMultisampleTests.cpp     [all...]
  /external/deqp/modules/egl/
teglGLES2SharingTests.cpp 583 GLuint samplerLocation = m_gl.getUniformLocation(program.getProgram(), "u_sampler");
585 TCU_CHECK(samplerLocation != (GLuint)-1);
590 GLU_CHECK_GLW_CALL(m_gl, uniform1i(samplerLocation, 0));
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/binding_model/
vktBindingShaderAccessTests.cpp     [all...]

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