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  /external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/ui/
TextArea.java 231 float selectionX = glyphPositions.get(start) - glyphPositions.get(linesBreak.get(i));
234 selection.draw(batch, x + selectionX + fontOffset, y - textHeight - font.getDescent() - offsetY, selectionWidth,
TextField.java 97 private float selectionX, selectionWidth;
262 selectionX = minX;
263 if (renderOffset == 0) selectionX += textOffset;
342 selection.draw(batch, x + selectionX + renderOffset + fontOffset, y - textHeight - font.getDescent(), selectionWidth,
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