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Searched
full:selectionx
(Results
1 - 2
of
2
) sorted by null
/external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/ui/
TextArea.java
231
float
selectionX
= glyphPositions.get(start) - glyphPositions.get(linesBreak.get(i));
234
selection.draw(batch, x +
selectionX
+ fontOffset, y - textHeight - font.getDescent() - offsetY, selectionWidth,
TextField.java
97
private float
selectionX
, selectionWidth;
262
selectionX
= minX;
263
if (renderOffset == 0)
selectionX
+= textOffset;
342
selection.draw(batch, x +
selectionX
+ renderOffset + fontOffset, y - textHeight - font.getDescent(), selectionWidth,
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