HomeSort by relevance Sort by last modified time
    Searched full:set_shader_resources (Results 1 - 4 of 4) sorted by null

  /external/mesa3d/src/gallium/include/pipe/
p_context.h 245 void (*set_shader_resources)(struct pipe_context *, member in struct:pipe_context
p_defines.h 309 #define PIPE_BIND_SHADER_RESOURCE (1 << 19) /* set_shader_resources */
  /external/mesa3d/src/gallium/docs/source/
context.rst 132 the ``set_shader_resources`` method. When binding texture resources,
  /external/mesa3d/src/gallium/drivers/galahad/
glhd_context.c     [all...]

Completed in 154 milliseconds