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Searched
full:skew0
(Results
1 - 1
of
1
) sorted by null
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Dynamics/
btRigidBody.cpp
332
btMatrix3x3
skew0
;
local
333
omegab.getSkewSymmetricMatrix(&
skew0
[0], &
skew0
[1], &
skew0
[2]);
339
btMatrix3x3 J = Ib + (
skew0
*Ib - skew1)*step;
Completed in 97 milliseconds