d3d11_objects.h | 375 struct pipe_stream_output_target* so_target; member in struct:GalliumD3D11Buffer 378 : GalliumD3D11BufferBase(device, resource, desc, dxgi_usage), so_target(0) 384 if(so_target) 385 pipe_so_target_reference(&so_target, NULL); 391 struct pipe_stream_output_target *so_target; member in struct:GalliumD3D10Buffer 400 if(so_target) 401 pipe_so_target_reference(&so_target, NULL);
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