/external/v8/src/full-codegen/ |
full-codegen.h | 127 // *stack_depth the amount to drop the stack and in *context_length the 130 virtual NestedStatement* Exit(int* stack_depth, int* context_length) { 135 virtual NestedStatement* AccumulateDepth(int* stack_depth) { 194 NestedStatement* Exit(int* stack_depth, int* context_length) override { 210 NestedStatement* Exit(int* stack_depth, int* context_length) override { 211 *stack_depth += kElementCount; 214 NestedStatement* AccumulateDepth(int* stack_depth) override { 215 *stack_depth += kElementCount; 229 NestedStatement* Exit(int* stack_depth, int* context_length) override; 230 NestedStatement* AccumulateDepth(int* stack_depth) override 751 int stack_depth; member in struct:v8::internal::FullCodeGenerator::HandlerTableEntry [all...] |
full-codegen.cc | 130 table->SetRangeDepth(i, handler_table_[i].stack_depth); 851 int stack_depth = 0; local 859 current = current->Exit(&stack_depth, &context_length); 861 __ Drop(stack_depth); 879 int stack_depth = 0; local 887 current = current->Exit(&stack_depth, &context_length); 889 __ Drop(stack_depth); 905 int stack_depth = 0; local 908 current = current->Exit(&stack_depth, &context_length); 910 __ Drop(stack_depth); 1395 int stack_depth = info_->scope()->num_stack_slots(); \/\/ Include stack locals. local [all...] |
/external/valgrind/perf/ |
many-loss-records.c | 18 /* we will create stack_fan_out ^ stack_depth different call stacks */ 20 int stack_depth = 4; variable 86 if (level == stack_depth) { 203 for (d = 0; d < stack_depth; d++)
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/external/strace/ |
unwind.c | 358 int stack_depth; local 370 for (stack_depth = 0; stack_depth < 256; ++stack_depth) { 377 if (stack_depth >= 256)
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/external/v8/src/crankshaft/ |
hydrogen-bce.cc | 360 int stack_depth = 1; local 363 while (stack_depth > 0) { 364 int current = stack_depth - 1; 371 int next = stack_depth++; 378 stack_depth--;
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/external/v8/src/compiler/ |
scheduler.cc | 740 int stack_depth = Push(stack_, 0, entry, kBlockUnvisited1); local 743 while (stack_depth > 0) { 744 int current = stack_depth - 1; 762 stack_depth = Push(stack_, stack_depth, succ, kBlockUnvisited1); 768 stack_depth--; 787 stack_depth = Push(stack_, 0, entry, kBlockUnvisited2); 788 while (stack_depth > 0) { 789 SpecialRPOStackFrame* frame = &stack_[stack_depth - 1]; 834 stack_depth = Push(stack_, stack_depth, succ, kBlockUnvisited2) [all...] |
ast-graph-builder.cc | 2644 int stack_depth = -1; local [all...] |
/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_blorp_blit.cpp | 1287 unsigned stack_depth = 0; local [all...] |
/external/v8/src/wasm/ |
ast-decoder.cc | 81 int stack_depth; // production stack depth. member in struct:v8::internal::wasm::Block 360 blocks_.back().stack_depth = -1; // no production for inner block. 673 DCHECK_EQ(stack_.size() - 1, last->stack_depth); 687 DCHECK_EQ(stack_.size() - 1, last->stack_depth); [all...] |
/external/v8/src/regexp/ |
interpreter-irregexp.cc | 69 int stack_depth, 82 stack_depth,
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/art/runtime/ |
debugger.cc | 3026 int stack_depth = GetStackDepth(thread); local 3051 int stack_depth = GetStackDepth(thread); local 3696 int stack_depth; member in struct:art::SingleStepStackVisitor 5012 size_t stack_depth = record->GetDepth(); local [all...] |
debugger.h | 93 int stack_depth, ArtMethod* method) 95 stack_depth_(stack_depth), method_(method) { [all...] |
thread.h | 514 // frames as will fit are written into the given array. If stack_depth is non-null, it's updated 518 jobjectArray output_array = nullptr, int* stack_depth = nullptr) [all...] |
thread.cc | [all...] |
/external/v8/src/ |
objects.cc | 10976 int stack_depth = Smi::cast(get(i + kRangeDepthIndex))->value(); local [all...] |
objects.h | [all...] |