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  /external/skia/src/utils/
SkCanvasStateUtils.cpp 322 const SkCanvasState_v1* state_v1 = static_cast<const SkCanvasState_v1*>(state); local
324 if (state_v1->layerCount < 1) {
331 setup_canvas_from_MC_state(state_v1->mcState, canvas);
334 for (int i = state_v1->layerCount - 1; i >= 0; --i) {
335 SkAutoTUnref<SkCanvas> canvasLayer(create_canvas_from_canvas_layer(state_v1->layers[i]));
339 canvas->pushCanvas(canvasLayer.get(), SkIPoint::Make(state_v1->layers[i].x,
340 state_v1->layers[i].y));

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