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    Searched full:stop_y (Results 1 - 4 of 4) sorted by null

  /external/skia/src/core/
SkScanPriv.h 33 SkBlitter* blitter, int start_y, int stop_y, int shiftEdgesUp,
SkScan_Path.cpp 132 SkBlitter* blitter, int start_y, int stop_y,
216 if (curr_y >= stop_y) {
245 SkBlitter* blitter, int start_y, int stop_y,
264 SkASSERT(leftE->fFirstY <= stop_y);
265 SkASSERT(riteE->fFirstY <= stop_y);
273 local_bot = SkMin32(local_bot, stop_y - 1);
307 if (currE->fFirstY >= stop_y) {
314 if (currE->fFirstY >= stop_y) {
326 if (local_top >= stop_y) {
430 int start_y, int stop_y, int shiftEdgesUp, const SkRegion& clipRgn)
736 int stop_y = ir.fBottom; local
    [all...]
SkScan_AntiPath.cpp 314 int stop_y = (y + height) >> SHIFT;
315 int count = stop_y - start_y;
379 fCurrIY = stop_y - 1;
  /external/ImageMagick/MagickCore/
draw.c 3977 stop_y, local
    [all...]

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