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  /frameworks/base/libs/hwui/
PathTessellator.cpp 246 Vector2 strokeOffset = normal;
247 paintInfo.scaleOffsetForStrokeWidth(strokeOffset);
251 Vector2 rotated = {-strokeOffset.y, strokeOffset.x};
255 Vertex::set(&buffer[currentIndex++], referencePoint + strokeOffset);
256 Vertex::set(&buffer[currentIndex++], referencePoint - strokeOffset);
320 Vector2 strokeOffset = totalOffsetFromNormals(lastNormal, nextNormal);
321 paintInfo.scaleOffsetForStrokeWidth(strokeOffset);
324 Vertex::set(&buffer[currentIndex++], center + strokeOffset);
325 Vertex::set(&buffer[currentIndex++], center - strokeOffset);
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