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  /external/mesa3d/src/mesa/vbo/
vbo_primitive_restart.c 173 GLuint sub_end_index; local
208 sub_end_index = sub_prim->start + sub_prim->count;
211 temp_prim.count = MIN2(sub_end_index, end_index) - temp_prim.start;
223 if (sub_end_index >= end_index) {

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