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Searched
full:subspan
(Results
1 - 4
of
4
) sorted by null
/external/libvncserver/libvncserver/
rfbregion.c
20
struct sraRegion *
subspan
;
member in struct:sraSpan
34
sraSpanCreate(int start, int end, const sraSpanList *
subspan
) {
39
item->
subspan
= sraSpanListDup(
subspan
);
47
span = sraSpanCreate(src->start, src->end, src->
subspan
);
75
if (span->
subspan
) sraSpanListDestroy(span->
subspan
);
113
if (s->
subspan
)
114
sraSpanListPrint(s->
subspan
);
192
(!sraSpanListEqual(sp1->
subspan
, sp2->subspan)))
[
all
...]
/external/mesa3d/src/mesa/drivers/dri/i965/
brw_blorp_blit.cpp
828
/* R1.2[15:0] = X coordinate of upper left pixel of
subspan
0 (pixel 0)
829
* R1.3[15:0] = X coordinate of upper left pixel of
subspan
1 (pixel 4)
830
* R1.4[15:0] = X coordinate of upper left pixel of
subspan
2 (pixel 8)
831
* R1.5[15:0] = X coordinate of upper left pixel of
subspan
3 (pixel 12)
833
* Pixels within a
subspan
are laid out in this arrangement:
843
* result, since pixels n+1 and n+3 are in the right half of the
subspan
.
853
* pixels n+2 and n+3 are in the bottom half of the
subspan
.
861
* Therefore,
subspan
0 will represent sample 0,
subspan
1 will
874
* Therefore,
subspan
0 will represent sample N (where N is 0 or 4)
[
all
...]
brw_clear.c
84
* this
subspan
, it's the hardware's current clear value." Then later rendering
/external/libdrm/intel/
intel_bufmgr_fake.c
858
/* 965
subspan
loading alignment */
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all
...]
Completed in 461 milliseconds