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  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionShapes/
btShapeHull.cpp 56 btVector3 supportPoints[NUM_UNITSPHERE_POINTS+MAX_PREFERRED_PENETRATION_DIRECTIONS*2];
60 supportPoints[i] = m_shape->localGetSupportingVertex(getUnitSpherePoints()[i]);
68 hd.mVertices = &supportPoints[0];
71 hd.mVertices = &supportPoints[0];

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