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  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/Gimpact/
btGImpactShape.cpp 40 btVector3 temp_inertia; local
41 m_childShapes[i]->calculateLocalInertia(shapemass,temp_inertia);
44 inertia = gim_inertia_add_transformed( inertia,temp_inertia,m_childTransforms[i]);
48 inertia = gim_inertia_add_transformed( inertia,temp_inertia,btTransform::getIdentity());

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