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  /external/mesa3d/src/gallium/
README.portability 64 struct texture_buffer
85 struct texture_buffer *t = malloc(sizeof(*t));
98 struct texture_buffer *tb = texture_buffer(buf);
  /external/deqp/doc/testspecs/GL3/
functional.texture_buffers.txt 22 + dEQP-GL3.functional.texture_buffer.*
  /external/deqp/doc/testspecs/GLES31/
functional.texture_buffers.txt 22 + dEQP-GLES31.functional.texture_buffer.*
  /external/autotest/client/deps/glbench/src/
windowmanagercompositingtest.cc 130 GLuint BasicTextureShaderProgram(GLuint vertex_buffer, GLuint texture_buffer) {
146 glBindBuffer(GL_ARRAY_BUFFER, texture_buffer);
  /external/deqp/modules/gles31/functional/
es31fNegativeShaderDirectiveTests.cpp 416 void texture_buffer (NegativeTestContext& ctx) function in namespace:deqp::gles31::Functional::NegativeTestShared::__anon11150
486 {texture_buffer, "texture_buffer", "GL_EXT_texture_buffer is required in 310 es shaders to use AEP features" },
es31fTextureStateQueryTests.cpp 125 { "texture_buffer", GL_TEXTURE_BUFFER, true, }, // GL_EXT_texture_buffer
es31fTextureBufferTests.cpp 556 TestCaseGroup* const root = new TestCaseGroup(context, "texture_buffer", "Texture buffer syncronization tests");
es31fTextureLevelStateQueryTests.cpp 728 // actual specification tests are in texture_buffer tests, no need to do them here too
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  /external/deqp/scripts/opengl/
gen_str_util.py 300 "TEXTURE_BUFFER",
393 "TEXTURE_BUFFER",
  /external/mesa3d/src/mapi/glapi/gen/
GL3x.xml 519 <enum name="TEXTURE_BUFFER" value="0x8C2A"/>
  /external/mesa3d/src/mesa/main/
texobj.c 916 * "If the target of <texture> is TEXTURE_RECTANGLE, TEXTURE_BUFFER,
    [all...]
texparam.c 978 * "target may also be TEXTURE_BUFFER, indicating the texture buffer."
    [all...]
  /external/opencv3/modules/core/src/
gl_core_3_1.hpp     [all...]
  /external/deqp/android/cts/
com.drawelements.deqp.gles31.xml     [all...]

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