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Searched
full:textures
(Results
1 - 25
of
1155
) sorted by null
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/external/libgdx/tests/gdx-tests-android/assets/data/g3d/materials/
fur01.g3dj
10
"
textures
": [
grass01.g3dj
10
"
textures
": [
plastic01.g3dj
10
"
textures
": [
badlogic_normal.g3dj
11
"
textures
": [
brick01.g3dj
10
"
textures
": [
brick02.g3dj
10
"
textures
": [
brick03.g3dj
10
"
textures
": [
chesterfield.g3dj
10
"
textures
": [
cloth01.g3dj
10
"
textures
": [
cloth02.g3dj
10
"
textures
": [
elephant01.g3dj
10
"
textures
": [
elephant02.g3dj
10
"
textures
": [
metal01.g3dj
11
"
textures
": [
metal02.g3dj
11
"
textures
": [
moon01.g3dj
10
"
textures
": [
stone01.g3dj
10
"
textures
": [
stone02.g3dj
10
"
textures
": [
wood01.g3dj
10
"
textures
": [
wood02.g3dj
10
"
textures
": [
/frameworks/native/opengl/tests/textures/
Android.mk
5
textures
.cpp
19
LOCAL_MODULE:= test-opengl-
textures
/external/autotest/client/deps/glbench/src/
texturereusetest.cc
5
// This test evaluates the speed of using the same
textures
to draw repeatedly.
6
// It uploads a series of
textures
initially. On subsequent iterations, it uses
7
// those uploaded
textures
to draw.
46
// After having uploaded |kNumberOfTextures|
textures
, use each of them to
47
// draw once before uploading new
textures
.
/frameworks/native/opengl/tests/
Android.mk
20
textures
\
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/
DefaultTextureBinder.java
27
/** Class that you assign a range of texture units and binds
textures
for you within that range. It does some basic usage tracking
33
/** GLES only supports up to 32
textures
*/
37
/** The amount of exclusive
textures
that may be used */
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/** The
textures
currently exclusive bound */
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private final GLTexture[]
textures
;
field in class:DefaultTextureBinder
43
/** The weight (reuseWeight * reused - discarded) of the
textures
*/
76
this.
textures
= new GLTexture[count];
90
textures
[i] = null;
98
* No need to unbind and
textures
are set to null in begin() for(int i = 0; i < count; i++) { if (
textures
[i] != null) {
[
all
...]
/external/mesa3d/src/gallium/state_trackers/wgl/
stw_st.c
44
struct pipe_resource *
textures
[ST_ATTACHMENT_COUNT];
member in struct:stw_st_framebuffer
56
* Remove outdated
textures
and create the requested ones.
67
/* remove outdated
textures
*/
70
pipe_resource_reference(&stwfb->
textures
[i], NULL);
86
if (stwfb->
textures
[i] || !(mask & (1 << i))) {
88
if (stwfb->
textures
[i])
113
stwfb->
textures
[i] =
146
pipe_resource_reference(&out[i], stwfb->
textures
[statts[i]]);
165
resource = stwfb->
textures
[statt];
217
pipe_resource_reference(&stwfb->
textures
[i], NULL)
[
all
...]
/external/chromium-trace/catapult/tracing/test_data/
memory_dumps.json
[
all
...]
Completed in 218 milliseconds
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