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  /external/libgdx/tests/gdx-tests-android/assets/data/maps/tiled/external-tilesets/
grass.tsx 2 <tileset name="grass" tilewidth="64" tileheight="48">
grass_1.tsx 2 <tileset name="grass" tilewidth="64" tileheight="64">
grass_extended.tsx 2 <tileset name="grass" tilewidth="64" tileheight="48">
water.tsx 2 <tileset name="water" tilewidth="64" tileheight="48">
test_extended.tmx 2 <map version="1.0" orientation="isometric" renderorder="right-down" width="10" height="10" tilewidth="64" tileheight="32" nextobjectid="1">
test_original.tmx 2 <map version="1.0" orientation="isometric" renderorder="right-down" width="10" height="10" tilewidth="64" tileheight="32" nextobjectid="1">
  /external/libgdx/tests/gdx-tests-android/assets/data/maps/tiled/
tiles.tsx 2 <tileset name="tiles" tilewidth="32" tileheight="32">
isometric_grass_and_water.tmx 2 <map version="1.0" orientation="isometric" width="25" height="25" tilewidth="64" tileheight="32">
3 <tileset firstgid="1" name="isometric_grass_and_water" tilewidth="64" tileheight="64">
tiles.tmx 2 <map version="1.0" orientation="orthogonal" width="15" height="10" tilewidth="32" tileheight="32">
  /external/libgdx/tests/gdx-tests-android/assets/data/maps/tiled-atlas-processed/
test.tmx 1 <?xml version="1.0" encoding="UTF-8" standalone="no"?><map height="10" orientation="orthogonal" tileheight="16" tilewidth="16" version="1.0" width="20"><properties><property name="atlas" value="tileset/packed.atlas"/></properties>
2 <tileset firstgid="1" name="ts1" tileheight="16" tilewidth="16">
5 <tileset firstgid="257" name="ts2" tileheight="32" tilewidth="32">
  /external/libgdx/tests/gdx-tests-android/assets/data/maps/tiled-atlas-src/
test.tmx 2 <map version="1.0" orientation="orthogonal" width="20" height="10" tilewidth="16" tileheight="16">
3 <tileset firstgid="1" name="ts1" tilewidth="16" tileheight="16">
6 <tileset firstgid="257" name="ts2" tilewidth="32" tileheight="32">
  /external/replicaisland/src/com/replica/replicaisland/
TiledVertexGrid.java 40 public TiledVertexGrid(Texture texture, int width, int height, int tileWidth, int tileHeight) {
43 mTileHeight = tileHeight;
61 final int tileHeight = mTileHeight;
63 final int tilesDown = height / tileHeight;
68 final int textureTilesDown = texture.height / tileHeight;
90 final float offsetY = tileY * tileHeight;
97 int textureOffsetY = (tileIndex / textureTilesAcross) * tileHeight;
101 textureOffsetY > texture.height - tileHeight) {
108 final float v2 = ((textureOffsetY + tileHeight - GL_MAGIC_OFFSET) * texelHeight);
112 final float[] p2 = { offsetX, offsetY + tileHeight, 0.0f }
    [all...]
LevelBuilder.java 120 int width, int height, int tileWidth, int tileHeight, TiledWorld world,
157 width, height, tileWidth, tileHeight);
  /external/libgdx/gdx/src/com/badlogic/gdx/maps/tiled/
TiledMapTileLayer.java 28 private float tileHeight;
49 return tileHeight;
57 * @param tileHeight tile height in pixels */
58 public TiledMapTileLayer (int width, int height, int tileWidth, int tileHeight) {
63 this.tileHeight = tileHeight;
TmxMapLoader.java 162 int tileHeight = root.getIntAttribute("tileheight", 0);
175 mapProperties.put("tileheight", tileHeight);
187 mapTileHeight = tileHeight;
189 mapHeightInPixels = mapHeight * tileHeight;
195 mapHeightInPixels = mapHeightInPixels / 2 + tileHeight / 2;
301 * <li><em>tileheight</em>, (int, defaults to 0) the tile height</li>
318 int tileheight = element.getIntAttribute("tileheight", 0) local
    [all...]
AtlasTmxMapLoader.java 237 int tileHeight = root.getIntAttribute("tileheight", 0);
247 mapProperties.put("tileheight", tileHeight);
253 mapTileHeight = tileHeight;
255 mapHeightInPixels = mapHeight * tileHeight;
261 mapHeightInPixels = mapHeightInPixels / 2 + tileHeight / 2;
287 int tileheight = element.getIntAttribute("tileheight", 0); local
305 tileheight = element.getIntAttribute("tileheight", 0)
    [all...]
  /external/libgdx/tests/gdx-tests-android/assets/data/maps/tiled/super-koalio/
level1.tmx 2 <map version="1.0" orientation="orthogonal" renderorder="right-down" width="212" height="20" tilewidth="16" tileheight="16" nextobjectid="1">
3 <tileset firstgid="1" name="tileSet-hd" tilewidth="16" tileheight="16">
    [all...]
  /external/libgdx/tests/gdx-tests-android/assets/data/maps/tiled-objects/
test-load-mapobjects.tmx 2 <map version="1.0" orientation="orthogonal" renderorder="right-down" width="16" height="16" tilewidth="32" tileheight="32" nextobjectid="17">
3 <tileset firstgid="1" name="Test" tilewidth="256" tileheight="256">
  /external/dng_sdk/source/
dng_tile_iterator.cpp 125 int32 tileHeight = tile.b - vOffset;
128 fTileHeight = tileHeight;
136 fTopPage = (fArea.t - vOffset ) / tileHeight;
137 fBottomPage = (fArea.b - vOffset - 1) / tileHeight;
142 fTileTop = fVerticalPage * tileHeight + vOffset;
  /external/v8/test/mjsunit/regress/
regress-201590.js 39 var tileHeight = 64 * 0.25 * this.scale,
46 ((y * tileHeight) * gdpRatio) + ((x * tileHeight) * gdpRatio);
  /external/libgdx/extensions/gdx-tools/src/com/badlogic/gdx/tiledmappacker/
TileSetLayout.java 46 int tileHeight = tileset.getProperties().get("tileheight", Integer.class);
62 int stopHeight = image.getHeight() - tileHeight;
64 for (y = margin; y <= stopHeight; y += tileHeight + spacing) {
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g2d/
TextureRegion.java 252 * @param tileHeight a tile's height in pixels
254 public TextureRegion[][] split (int tileWidth, int tileHeight) {
260 int rows = height / tileHeight;
265 for (int row = 0; row < rows; row++, y += tileHeight) {
268 tiles[row][col] = new TextureRegion(texture, x, y, tileWidth, tileHeight);
281 * @param tileHeight a tile's height in pixels
283 public static TextureRegion[][] split (Texture texture, int tileWidth, int tileHeight) {
285 return region.split(tileWidth, tileHeight);
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_mipmap_tree.c 88 unsigned tileWidth, tileHeight;
90 get_tile_size(format, &tileWidth, &tileHeight);
91 tileHeight--;
93 height = (height + tileHeight) & ~tileHeight;
109 unsigned tileWidth, tileHeight;
110 get_tile_size(format, &tileWidth, &tileHeight);
  /external/libgdx/gdx/src/com/badlogic/gdx/maps/tiled/renderers/
IsometricTiledMapRenderer.java 90 float tileHeight = layer.getTileHeight() * unitScale;
92 float halfTileHeight = tileHeight * 0.5f;
  /hardware/libhardware/modules/gralloc/
gralloc.cpp 230 const size_t tileHeight = 2;
233 size_t size = align(height, tileHeight) * stride * bytesPerPixel + 4;

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