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  /external/deqp/modules/gles3/functional/
es3fShaderConstExprTests.cpp 75 {"radians", "radians(${T} (90.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatRadians(90.0f) },
76 {"degrees", "degrees(${T} (2.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatDegrees(2.0f) },
77 {"sin", "sin(${T} (3.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatSin(3.0f) },
78 {"cos", "cos(${T} (3.2))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatCos(3.2f) },
79 {"tan", "tan(${T} (1.5))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatTan(1.5f) }
    [all...]
  /external/deqp/modules/gles2/functional/
es2fShaderConstExprTests.cpp 74 {"radians", "radians(${T} (90.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatRadians(90.0f) },
75 {"degrees", "degrees(${T} (2.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatDegrees(2.0f) },
76 {"sin", "sin(${T} (3.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatSin(3.0f) },
77 {"cos", "cos(${T} (3.2))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatCos(3.2f) },
78 {"tan", "tan(${T} (1.5))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatTan(1.5f) }
    [all...]
  /external/llvm/test/Bitcode/
upgrade-tbaa.ll 23 ; CHECK: [[TAG_FLOAT]] = !{[[TYPE_FLOAT:!.*]], [[TYPE_FLOAT]], i64 0}
24 ; CHECK: [[TYPE_FLOAT]] = !{!"float", [[TYPE_CHAR]]}
  /external/deqp/framework/opengl/
gluShaderUtil.cpp 358 TYPE_FLOAT, // float
359 TYPE_FLOAT, // vec2
360 TYPE_FLOAT, // vec3
361 TYPE_FLOAT, // vec4
362 TYPE_FLOAT, // mat2
363 TYPE_FLOAT, // mat2x3
364 TYPE_FLOAT, // mat2x4
365 TYPE_FLOAT, // mat3x2
366 TYPE_FLOAT, // mat3
367 TYPE_FLOAT, // mat3x
    [all...]
gluShaderUtil.hpp 101 TYPE_FLOAT,
208 inline bool isDataTypeFloatOrVec (DataType dataType) { return (dataType >= TYPE_FLOAT) && (dataType <= TYPE_FLOAT_VEC4); }
213 inline bool isDataTypeScalar (DataType dataType) { return (dataType == TYPE_FLOAT) || (dataType == TYPE_INT) || (dataType == TYPE_UINT) || (dataType == TYPE_BOOL); }
215 inline bool isDataTypeScalarOrVector (DataType dataType) { return deInRange32(dataType, TYPE_FLOAT, TYPE_FLOAT_VEC4) || deInRange32(dataType, TYPE_INT, TYPE_INT_VEC4) || deInRange32(dataType, TYPE_UINT, TYPE_UINT_VEC4) || deInRange32(dataType, TYPE_BOOL, TYPE_BOOL_VEC4); }
233 template <> struct DataTypeTraits<float> { enum { DATATYPE = TYPE_FLOAT }; };
250 DE_STATIC_ASSERT(TYPE_FLOAT_VEC4 == TYPE_FLOAT + 3);
  /external/deqp/modules/gles31/functional/
es31fNegativeShaderFunctionTests.cpp 101 glu::TYPE_FLOAT,
125 glu::TYPE_FLOAT,
207 case glu::TYPE_FLOAT: variable << "(1.0);\n"; break;
    [all...]
es31fShaderSharedVarTests.cpp 368 for (int basicType = TYPE_FLOAT; basicType <= TYPE_BOOL_VEC4; basicType++)
393 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_1_1_1", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(1,1,1)));
394 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_64_1_1", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(64,1,1)));
395 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_1_64_1", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(1,64,1)));
396 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_1_1_64", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(1,1,64)));
397 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_128_1_1", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(128,1,1)));
398 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_1_128_1", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(1,128,1)));
399 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_13_2_4", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(13,2,4)));
  /frameworks/base/core/java/android/hardware/camera2/marshal/impl/
MarshalQueryableSizeF.java 29 * Marshal {@link SizeF} to/from {@code TYPE_FLOAT}
69 return nativeType == TYPE_FLOAT && (SizeF.class.equals(managedType.getType()));
MarshalQueryableRggbChannelVector.java 29 * Marshal {@link RggbChannelVector} to/from {@link #TYPE_FLOAT} {@code x 4}
72 return nativeType == TYPE_FLOAT && (RggbChannelVector.class.equals(managedType.getType()));
MarshalQueryablePrimitive.java 36 * <li>float <-> TYPE_FLOAT
80 checkNativeTypeEquals(TYPE_FLOAT, mNativeType);
133 case TYPE_FLOAT:
172 return nativeType == TYPE_FLOAT;
  /frameworks/base/media/mca/filterfw/java/android/filterfw/format/
PrimitiveFormat.java 41 return createFormat(FrameFormat.TYPE_FLOAT, count, target);
61 return createFormat(FrameFormat.TYPE_FLOAT, target);
  /external/deqp/framework/randomshaders/
rsgUtils.cpp 63 case VariableType::TYPE_FLOAT:
129 case VariableType::TYPE_FLOAT:
132 bool isFloat = valueRange.getType().getBaseType() == VariableType::TYPE_FLOAT;
161 VariableType::TYPE_FLOAT
172 case VariableType::TYPE_FLOAT:
218 case VariableType::TYPE_FLOAT:
261 case VariableType::TYPE_FLOAT:
277 case VariableType::TYPE_FLOAT:
301 case VariableType::TYPE_FLOAT:
rsgVariableType.cpp 86 case TYPE_FLOAT:
134 case TYPE_FLOAT:
138 VariableType(TYPE_FLOAT, 1)
185 case TYPE_FLOAT:
220 case TYPE_FLOAT:
rsgShaderGenerator.cpp 140 TCU_CHECK(baseType == VariableType::TYPE_FLOAT ||
153 case VariableType::TYPE_FLOAT: min = 0.0f; max = 1.0f; break;
206 Variable* fragColorVar = m_state.getVariableManager().allocate(VariableType(VariableType::TYPE_FLOAT, 4), Variable::STORAGE_SHADER_OUT, getFragColorName(m_state));
254 Variable* glPosVariable = m_state.getVariableManager().allocate(VariableType(VariableType::TYPE_FLOAT, 4), Variable::STORAGE_SHADER_OUT, "gl_Position");
255 Variable* qpPosVariable = m_state.getVariableManager().allocate(VariableType(VariableType::TYPE_FLOAT, 4), Variable::STORAGE_SHADER_IN, "dEQP_Position");
  /external/proguard/src/proguard/classfile/instruction/
InstructionUtil.java 49 * <code>ClassConstants.TYPE_FLOAT</code>, or
58 case InstructionConstants.ARRAY_T_FLOAT: return ClassConstants.TYPE_FLOAT;
  /system/media/camera/src/
camera_metadata_tag_info.c 125 { "gains", TYPE_FLOAT },
296 { "aperture", TYPE_FLOAT },
298 { "filterDensity", TYPE_FLOAT },
300 { "focalLength", TYPE_FLOAT },
302 { "focusDistance", TYPE_FLOAT },
308 { "poseRotation", TYPE_FLOAT },
310 { "poseTranslation", TYPE_FLOAT },
312 { "focusRange", TYPE_FLOAT },
316 { "intrinsicCalibration", TYPE_FLOAT },
318 { "radialDistortion", TYPE_FLOAT },
    [all...]
  /external/v8/src/
flags.cc 36 enum FlagType { TYPE_BOOL, TYPE_MAYBE_BOOL, TYPE_INT, TYPE_FLOAT,
68 DCHECK(type_ == TYPE_FLOAT);
101 DCHECK(type_ == TYPE_FLOAT);
124 case TYPE_FLOAT:
152 case TYPE_FLOAT:
180 case Flag::TYPE_FLOAT: return "float";
202 case Flag::TYPE_FLOAT:
402 case Flag::TYPE_FLOAT:
  /system/media/camera/tests/
camera_metadata_tests_fake_vendor.h 96 { "3dLutTables", TYPE_FLOAT }
102 { "downscaleCoefficients", TYPE_FLOAT }
  /frameworks/base/core/java/android/hardware/camera2/marshal/
MarshalHelpers.java 60 case TYPE_FLOAT:
184 case TYPE_FLOAT:
185 return "TYPE_FLOAT";
211 case TYPE_FLOAT:
  /external/proguard/src/proguard/evaluation/value/
Value.java 36 public static final int TYPE_FLOAT = 3;
147 * <code>TYPE_FLOAT</code>,
163 * <code>ClassConstants.TYPE_FLOAT</code>,
InitialValueFactory.java 65 case ClassConstants.TYPE_FLOAT:
  /external/nanopb-c/generator/google/protobuf/internal/
type_checkers.py 175 _FieldDescriptor.TYPE_FLOAT: wire_format.FloatByteSize,
198 _FieldDescriptor.TYPE_FLOAT: encoder.FloatEncoder,
221 _FieldDescriptor.TYPE_FLOAT: encoder.FloatSizer,
244 _FieldDescriptor.TYPE_FLOAT: decoder.FloatDecoder,
266 _FieldDescriptor.TYPE_FLOAT: wire_format.WIRETYPE_FIXED32,
  /external/protobuf/src/google/protobuf/io/
tokenizer_unittest.cc 220 { "123.45", Tokenizer::TYPE_FLOAT },
221 { "1.", Tokenizer::TYPE_FLOAT },
222 { "1e3", Tokenizer::TYPE_FLOAT },
223 { "1E3", Tokenizer::TYPE_FLOAT },
224 { "1e-3", Tokenizer::TYPE_FLOAT },
225 { "1e+3", Tokenizer::TYPE_FLOAT },
226 { "1.e3", Tokenizer::TYPE_FLOAT },
227 { "1.2e3", Tokenizer::TYPE_FLOAT },
228 { ".1", Tokenizer::TYPE_FLOAT },
229 { ".1e3", Tokenizer::TYPE_FLOAT },
    [all...]
  /hardware/qcom/camera/QCamera2/HAL3/
QCamera3VendorTags.cpp 118 {"dynamic_black_level_pattern", TYPE_FLOAT },
162 { "devcamdebug_aec_real_gain", TYPE_FLOAT },
164 { "devcamdebug_aec_lux_idx", TYPE_FLOAT },
166 { "devcamdebug_awb_r_gain", TYPE_FLOAT },
167 { "devcamdebug_awb_g_gain", TYPE_FLOAT },
168 { "devcamdebug_awb_b_gain", TYPE_FLOAT },
  /external/deqp/modules/glshared/
glsShaderConstExprTests.cpp 65 case glu::TYPE_FLOAT:
88 DE_STATIC_ASSERT(glu::TYPE_FLOAT+1 == glu::TYPE_FLOAT_VEC2);
89 DE_STATIC_ASSERT(glu::TYPE_FLOAT+2 == glu::TYPE_FLOAT_VEC3);
90 DE_STATIC_ASSERT(glu::TYPE_FLOAT+3 == glu::TYPE_FLOAT_VEC4);

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