/external/deqp/modules/gles3/functional/ |
es3fShaderConstExprTests.cpp | 75 {"radians", "radians(${T} (90.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatRadians(90.0f) }, 76 {"degrees", "degrees(${T} (2.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatDegrees(2.0f) }, 77 {"sin", "sin(${T} (3.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatSin(3.0f) }, 78 {"cos", "cos(${T} (3.2))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatCos(3.2f) }, 79 {"tan", "tan(${T} (1.5))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatTan(1.5f) } [all...] |
/external/deqp/modules/gles2/functional/ |
es2fShaderConstExprTests.cpp | 74 {"radians", "radians(${T} (90.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatRadians(90.0f) }, 75 {"degrees", "degrees(${T} (2.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatDegrees(2.0f) }, 76 {"sin", "sin(${T} (3.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatSin(3.0f) }, 77 {"cos", "cos(${T} (3.2))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatCos(3.2f) }, 78 {"tan", "tan(${T} (1.5))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatTan(1.5f) } [all...] |
/external/llvm/test/Bitcode/ |
upgrade-tbaa.ll | 23 ; CHECK: [[TAG_FLOAT]] = !{[[TYPE_FLOAT:!.*]], [[TYPE_FLOAT]], i64 0} 24 ; CHECK: [[TYPE_FLOAT]] = !{!"float", [[TYPE_CHAR]]}
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/external/deqp/framework/opengl/ |
gluShaderUtil.cpp | 358 TYPE_FLOAT, // float 359 TYPE_FLOAT, // vec2 360 TYPE_FLOAT, // vec3 361 TYPE_FLOAT, // vec4 362 TYPE_FLOAT, // mat2 363 TYPE_FLOAT, // mat2x3 364 TYPE_FLOAT, // mat2x4 365 TYPE_FLOAT, // mat3x2 366 TYPE_FLOAT, // mat3 367 TYPE_FLOAT, // mat3x [all...] |
gluShaderUtil.hpp | 101 TYPE_FLOAT, 208 inline bool isDataTypeFloatOrVec (DataType dataType) { return (dataType >= TYPE_FLOAT) && (dataType <= TYPE_FLOAT_VEC4); } 213 inline bool isDataTypeScalar (DataType dataType) { return (dataType == TYPE_FLOAT) || (dataType == TYPE_INT) || (dataType == TYPE_UINT) || (dataType == TYPE_BOOL); } 215 inline bool isDataTypeScalarOrVector (DataType dataType) { return deInRange32(dataType, TYPE_FLOAT, TYPE_FLOAT_VEC4) || deInRange32(dataType, TYPE_INT, TYPE_INT_VEC4) || deInRange32(dataType, TYPE_UINT, TYPE_UINT_VEC4) || deInRange32(dataType, TYPE_BOOL, TYPE_BOOL_VEC4); } 233 template <> struct DataTypeTraits<float> { enum { DATATYPE = TYPE_FLOAT }; }; 250 DE_STATIC_ASSERT(TYPE_FLOAT_VEC4 == TYPE_FLOAT + 3);
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/external/deqp/modules/gles31/functional/ |
es31fNegativeShaderFunctionTests.cpp | 101 glu::TYPE_FLOAT, 125 glu::TYPE_FLOAT, 207 case glu::TYPE_FLOAT: variable << "(1.0);\n"; break; [all...] |
es31fShaderSharedVarTests.cpp | 368 for (int basicType = TYPE_FLOAT; basicType <= TYPE_BOOL_VEC4; basicType++) 393 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_1_1_1", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(1,1,1))); 394 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_64_1_1", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(64,1,1))); 395 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_1_64_1", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(1,64,1))); 396 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_1_1_64", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(1,1,64))); 397 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_128_1_1", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(128,1,1))); 398 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_1_128_1", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(1,128,1))); 399 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_13_2_4", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(13,2,4)));
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/frameworks/base/core/java/android/hardware/camera2/marshal/impl/ |
MarshalQueryableSizeF.java | 29 * Marshal {@link SizeF} to/from {@code TYPE_FLOAT} 69 return nativeType == TYPE_FLOAT && (SizeF.class.equals(managedType.getType()));
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MarshalQueryableRggbChannelVector.java | 29 * Marshal {@link RggbChannelVector} to/from {@link #TYPE_FLOAT} {@code x 4} 72 return nativeType == TYPE_FLOAT && (RggbChannelVector.class.equals(managedType.getType()));
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MarshalQueryablePrimitive.java | 36 * <li>float <-> TYPE_FLOAT 80 checkNativeTypeEquals(TYPE_FLOAT, mNativeType); 133 case TYPE_FLOAT: 172 return nativeType == TYPE_FLOAT;
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/frameworks/base/media/mca/filterfw/java/android/filterfw/format/ |
PrimitiveFormat.java | 41 return createFormat(FrameFormat.TYPE_FLOAT, count, target); 61 return createFormat(FrameFormat.TYPE_FLOAT, target);
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/external/deqp/framework/randomshaders/ |
rsgUtils.cpp | 63 case VariableType::TYPE_FLOAT: 129 case VariableType::TYPE_FLOAT: 132 bool isFloat = valueRange.getType().getBaseType() == VariableType::TYPE_FLOAT; 161 VariableType::TYPE_FLOAT 172 case VariableType::TYPE_FLOAT: 218 case VariableType::TYPE_FLOAT: 261 case VariableType::TYPE_FLOAT: 277 case VariableType::TYPE_FLOAT: 301 case VariableType::TYPE_FLOAT:
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rsgVariableType.cpp | 86 case TYPE_FLOAT: 134 case TYPE_FLOAT: 138 VariableType(TYPE_FLOAT, 1) 185 case TYPE_FLOAT: 220 case TYPE_FLOAT:
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rsgShaderGenerator.cpp | 140 TCU_CHECK(baseType == VariableType::TYPE_FLOAT || 153 case VariableType::TYPE_FLOAT: min = 0.0f; max = 1.0f; break; 206 Variable* fragColorVar = m_state.getVariableManager().allocate(VariableType(VariableType::TYPE_FLOAT, 4), Variable::STORAGE_SHADER_OUT, getFragColorName(m_state)); 254 Variable* glPosVariable = m_state.getVariableManager().allocate(VariableType(VariableType::TYPE_FLOAT, 4), Variable::STORAGE_SHADER_OUT, "gl_Position"); 255 Variable* qpPosVariable = m_state.getVariableManager().allocate(VariableType(VariableType::TYPE_FLOAT, 4), Variable::STORAGE_SHADER_IN, "dEQP_Position");
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/external/proguard/src/proguard/classfile/instruction/ |
InstructionUtil.java | 49 * <code>ClassConstants.TYPE_FLOAT</code>, or 58 case InstructionConstants.ARRAY_T_FLOAT: return ClassConstants.TYPE_FLOAT;
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/system/media/camera/src/ |
camera_metadata_tag_info.c | 125 { "gains", TYPE_FLOAT }, 296 { "aperture", TYPE_FLOAT }, 298 { "filterDensity", TYPE_FLOAT }, 300 { "focalLength", TYPE_FLOAT }, 302 { "focusDistance", TYPE_FLOAT }, 308 { "poseRotation", TYPE_FLOAT }, 310 { "poseTranslation", TYPE_FLOAT }, 312 { "focusRange", TYPE_FLOAT }, 316 { "intrinsicCalibration", TYPE_FLOAT }, 318 { "radialDistortion", TYPE_FLOAT }, [all...] |
/external/v8/src/ |
flags.cc | 36 enum FlagType { TYPE_BOOL, TYPE_MAYBE_BOOL, TYPE_INT, TYPE_FLOAT, 68 DCHECK(type_ == TYPE_FLOAT); 101 DCHECK(type_ == TYPE_FLOAT); 124 case TYPE_FLOAT: 152 case TYPE_FLOAT: 180 case Flag::TYPE_FLOAT: return "float"; 202 case Flag::TYPE_FLOAT: 402 case Flag::TYPE_FLOAT:
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/system/media/camera/tests/ |
camera_metadata_tests_fake_vendor.h | 96 { "3dLutTables", TYPE_FLOAT } 102 { "downscaleCoefficients", TYPE_FLOAT }
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/frameworks/base/core/java/android/hardware/camera2/marshal/ |
MarshalHelpers.java | 60 case TYPE_FLOAT: 184 case TYPE_FLOAT: 185 return "TYPE_FLOAT"; 211 case TYPE_FLOAT:
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/external/proguard/src/proguard/evaluation/value/ |
Value.java | 36 public static final int TYPE_FLOAT = 3; 147 * <code>TYPE_FLOAT</code>, 163 * <code>ClassConstants.TYPE_FLOAT</code>,
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InitialValueFactory.java | 65 case ClassConstants.TYPE_FLOAT:
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/external/nanopb-c/generator/google/protobuf/internal/ |
type_checkers.py | 175 _FieldDescriptor.TYPE_FLOAT: wire_format.FloatByteSize, 198 _FieldDescriptor.TYPE_FLOAT: encoder.FloatEncoder, 221 _FieldDescriptor.TYPE_FLOAT: encoder.FloatSizer, 244 _FieldDescriptor.TYPE_FLOAT: decoder.FloatDecoder, 266 _FieldDescriptor.TYPE_FLOAT: wire_format.WIRETYPE_FIXED32,
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/external/protobuf/src/google/protobuf/io/ |
tokenizer_unittest.cc | 220 { "123.45", Tokenizer::TYPE_FLOAT }, 221 { "1.", Tokenizer::TYPE_FLOAT }, 222 { "1e3", Tokenizer::TYPE_FLOAT }, 223 { "1E3", Tokenizer::TYPE_FLOAT }, 224 { "1e-3", Tokenizer::TYPE_FLOAT }, 225 { "1e+3", Tokenizer::TYPE_FLOAT }, 226 { "1.e3", Tokenizer::TYPE_FLOAT }, 227 { "1.2e3", Tokenizer::TYPE_FLOAT }, 228 { ".1", Tokenizer::TYPE_FLOAT }, 229 { ".1e3", Tokenizer::TYPE_FLOAT }, [all...] |
/hardware/qcom/camera/QCamera2/HAL3/ |
QCamera3VendorTags.cpp | 118 {"dynamic_black_level_pattern", TYPE_FLOAT }, 162 { "devcamdebug_aec_real_gain", TYPE_FLOAT }, 164 { "devcamdebug_aec_lux_idx", TYPE_FLOAT }, 166 { "devcamdebug_awb_r_gain", TYPE_FLOAT }, 167 { "devcamdebug_awb_g_gain", TYPE_FLOAT }, 168 { "devcamdebug_awb_b_gain", TYPE_FLOAT },
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/external/deqp/modules/glshared/ |
glsShaderConstExprTests.cpp | 65 case glu::TYPE_FLOAT: 88 DE_STATIC_ASSERT(glu::TYPE_FLOAT+1 == glu::TYPE_FLOAT_VEC2); 89 DE_STATIC_ASSERT(glu::TYPE_FLOAT+2 == glu::TYPE_FLOAT_VEC3); 90 DE_STATIC_ASSERT(glu::TYPE_FLOAT+3 == glu::TYPE_FLOAT_VEC4);
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