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Searched
full:u1u1
(Results
1 - 1
of
1
) sorted by null
/external/apache-commons-math/src/main/java/org/apache/commons/math/geometry/
Rotation.java
316
double
u1u1
= Vector3D.dotProduct(u1, u1);
local
320
if ((
u1u1
== 0) || (u2u2 == 0) || (v1v1 == 0) || (v2v2 == 0)) {
333
double coeff = FastMath.sqrt (
u1u1
/ v1v1);
342
double coeffU = u1u2 /
u1u1
;
343
double coeffV = v1v2 /
u1u1
;
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