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Searched
full:using_port
(Results
1 - 2
of
2
) sorted by null
/hardware/intel/img/psb_video/src/x11/
psb_xvva.c
209
if ((output->
using_port
== USING_TEXTURE_PORT) && output->output_drawable
221
if ((output->
using_port
== USING_OVERLAY_PORT) && output->output_drawable
239
output->
using_port
= 0;
479
if (output->textured_portID && (output->
using_port
== USING_TEXTURE_PORT)) {
484
if (output->overlay_portID && (output->
using_port
== USING_OVERLAY_PORT)) {
489
output->
using_port
= 0;
519
if ((output->textured_portID) && (output->
using_port
== USING_TEXTURE_PORT)) { /* stop texture port */
524
output->
using_port
= USING_OVERLAY_PORT;
553
if ((output->overlay_portID) && (output->
using_port
== USING_OVERLAY_PORT)) { /* stop overlay port */
558
output->
using_port
= USING_TEXTURE_PORT
[
all
...]
psb_x11.h
91
int
using_port
;
member in struct:_psb_x11_output_s
Completed in 392 milliseconds