smooth.cpp | 310 int32x4_t v_s01 = vaddq_s32(vld1q_s32(SUM + i + 4), vld1q_s32(Sp + i + 4)); local 313 uint32x4_t v_s01d = cv_vrndq_u32_f32(vmulq_f32(vcvtq_f32_s32(v_s01), v_scale)); 319 vst1q_s32(SUM + i + 4, vsubq_s32(v_s01, vld1q_s32(Sm + i + 4))); 357 int32x4_t v_s01 = vaddq_s32(vld1q_s32(SUM + i + 4), vld1q_s32(Sp + i + 4)); local 359 uint16x8_t v_dst = vcombine_u16(vqmovun_s32(v_s0), vqmovun_s32(v_s01)); 363 vst1q_s32(SUM + i + 4, vsubq_s32(v_s01, vld1q_s32(Sm + i + 4))); 482 int32x4_t v_s01 = vaddq_s32(vld1q_s32(SUM + i + 4), vld1q_s32(Sp + i + 4)); local 485 int32x4_t v_s01d = cv_vrndq_s32_f32(vmulq_f32(vcvtq_f32_s32(v_s01), v_scale)); 489 vst1q_s32(SUM + i + 4, vsubq_s32(v_s01, vld1q_s32(Sm + i + 4))); 526 int32x4_t v_s01 = vaddq_s32(vld1q_s32(SUM + i + 4), vld1q_s32(Sp + i + 4)) local 649 int32x4_t v_s01 = vaddq_s32(vld1q_s32(SUM + i + 4), vld1q_s32(Sp + i + 4)); local 692 int32x4_t v_s01 = vaddq_s32(vld1q_s32(SUM + i + 4), vld1q_s32(Sp + i + 4)); local 963 int32x4_t v_s01 = vaddq_s32(vld1q_s32(SUM + i + 4), vld1q_s32(Sp + i + 4)); local 1001 int32x4_t v_s01 = vaddq_s32(vld1q_s32(SUM + i + 4), vld1q_s32(Sp + i + 4)); local [all...] |