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  /external/webrtc/webrtc/modules/audio_coding/neteq/
audio_multi_vector_unittest.cc 103 AudioMultiVector vec_copy(num_channels_);
104 vec.CopyTo(&vec_copy); // Copy from |vec| to |vec_copy|.
107 ASSERT_EQ(num_channels_, vec_copy.Channels());
108 ASSERT_EQ(array_length(), vec_copy.Size());
112 EXPECT_EQ(vec[channel][i], vec_copy[channel][i]);
121 vec.CopyTo(&vec_copy);
122 EXPECT_TRUE(vec_copy.Empty());
128 AudioMultiVector* vec_copy = NULL; local
130 vec.CopyTo(vec_copy);
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audio_vector_unittest.cc 66 AudioVector vec_copy; local
68 vec.CopyTo(&vec_copy); // Copy from |vec| to |vec_copy|.
70 ASSERT_EQ(array_length(), vec_copy.Size());
73 EXPECT_EQ(array_[i], vec_copy[i]);
81 vec.CopyTo(&vec_copy);
82 EXPECT_TRUE(vec_copy.Empty());
88 AudioVector* vec_copy = NULL; local
90 vec.CopyTo(vec_copy);
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/Gimpact/
gim_basic_geometry_operations.h 205 VEC_COPY(clipped1,s1);
206 VEC_COPY(clipped2,s2);
209 VEC_COPY(clipped1,s2);
210 VEC_COPY(clipped2,s1);
213 VEC_COPY(clipped1,s1);
214 VEC_COPY(clipped2,s2);
217 VEC_COPY(clipped1,s2);
218 VEC_COPY(clipped2,s1);
221 VEC_COPY(clipped2,s1);
224 VEC_COPY(clipped2,s2)
    [all...]
gim_clip_polygon.h 69 VEC_COPY(clipped[clipped_count],point1);
93 VEC_COPY(clipped[clipped_count],polygon_points[0]);
143 VEC_COPY(clipped[clipped_count],point0);
gim_tri_collision.cpp 462 VEC_COPY(contacts.m_separating_normal,edge_edge_dir);
gim_linear_math.h 74 #define VEC_COPY(b,a) \
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