/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_fs_channel_expressions.cpp | 137 unsigned int i, vector_elements = 1; local 149 vector_elements = expr->operands[i]->type->vector_elements; 219 for (i = 0; i < vector_elements; i++) { 248 for (i = 0; i < vector_elements; i++) { 266 for (i = 2; i < vector_elements; i++) { 278 for (i = 0; i < vector_elements; i++) { 310 for (i = 0; i < vector_elements; i++) {
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brw_fs_visitor.cpp | 92 int vector_elements = local 93 ir->type->is_array() ? ir->type->fields.array->vector_elements 94 : ir->type->vector_elements; 100 this->outputs[output].reg_offset += vector_elements * i; 101 this->output_components[output] = vector_elements; 598 for (int i = 0; i < ir->type->vector_elements; i++) { 684 ir->write_mask == (1 << ir->lhs->type->vector_elements) - 1))) 697 if (ir->lhs->type->vector_elements != modify->regs_written()) 735 for (int i = 0; i < ir->lhs->type->vector_elements; i++) { 762 for (int i = 0; i < ir->coordinate->type->vector_elements; i++) 926 const int vector_elements = local [all...] |
brw_vec4_visitor.cpp | 433 this->swizzle = swizzle_for_size(type->vector_elements); 449 this->writemask = (1 << type->vector_elements) - 1; 481 for (unsigned int i = 0; i < type->vector_elements; i++) { 486 for (unsigned int i = type->vector_elements; i < 4; i++) { 495 this->uniform_vector_size[this->uniforms] = type->vector_elements; 1028 int vector_elements = ir->operands[0]->type->vector_elements; local 1030 vector_elements = MAX2(vector_elements, 1031 ir->operands[1]->type->vector_elements); [all...] |
brw_lower_texture_gradients.cpp | 112 swizzle_for_size(txs, grad_type->vector_elements)));
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brw_shader.cpp | 309 for (unsigned i = 0; i < offset->type->vector_elements; i++) 319 for (unsigned i = 0; i < offset->type->vector_elements; i++) {
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brw_fs_vector_splitting.cpp | 269 for (unsigned int i = 0; i < ir->lhs->type->vector_elements; i++) { 373 for (unsigned int i = 0; i < entry->var->type->vector_elements; i++) {
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/external/mesa3d/src/glsl/ |
lower_vector.cpp | 66 for (unsigned i = 0; i < ir->type->vector_elements; i++) { 132 assert(expr->type->vector_elements == expr->get_num_operands()); 161 for (unsigned i = 0; i < expr->type->vector_elements; i++) { 197 for (unsigned i = 0; i < expr->type->vector_elements; i++) { 209 assert(assigned == expr->type->vector_elements);
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ir_builder.cpp | 63 return assign(lhs, rhs, (1 << lhs.val->type->vector_elements) - 1); 84 if (a.val->type->vector_elements < components) 85 components = a.val->type->vector_elements;
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glsl_types.cpp | 49 glsl_base_type base_type, unsigned vector_elements, 55 vector_elements(vector_elements), matrix_columns(matrix_columns), 62 assert((vector_elements == 0) == (matrix_columns == 0)); 73 vector_elements(0), matrix_columns(0), 86 vector_elements(0), matrix_columns(0), 369 vector_elements(0), matrix_columns(0), 629 && this->vector_elements == desired->vector_elements; 646 switch (this->vector_elements) { [all...] |
lower_vec_index_to_cond_assign.cpp | 108 orig_deref->array->type->vector_elements, 112 for (i = 0; i < orig_deref->array->type->vector_elements; i++) { 208 orig_deref->array->type->vector_elements, 212 for (i = 0; i < orig_deref->array->type->vector_elements; i++) {
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ir.cpp | 142 const unsigned mask = (1U << v->type->vector_elements) - 1; 170 assert(lhs_components == this->rhs->type->vector_elements); 189 this->write_mask = (1U << rhs->type->vector_elements) - 1; 283 op0->type->vector_elements, 1); 292 op0->type->vector_elements, 1); 298 op0->type->vector_elements, 1); 305 op0->type->vector_elements, 1); 382 op0->type->vector_elements, 1); 646 this->value.f[i * type->vector_elements + i] = value->value.f[0]; 680 unsigned rows = MIN2(type->vector_elements, value->type->vector_elements) [all...] |
ast_function.cpp | 539 const int c = component / src->type->column_type()->vector_elements; 540 const int r = component % src->type->column_type()->vector_elements; 618 ir->type->vector_elements, 879 if (count < src->type->vector_elements) { 971 type->vector_elements); 978 type->vector_elements); 990 type->vector_elements); [all...] |
glsl_types.h | 119 unsigned vector_elements:3; /**< 1, 2, 3, or 4 vector elements. */ member in struct:glsl_type 239 return vector_elements * matrix_columns; 304 return (vector_elements == 1) 314 return (vector_elements > 1) 436 ? get_instance(base_type, vector_elements, 1) 482 glsl_base_type base_type, unsigned vector_elements,
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ir_validate.cpp | 370 assert(ir->operands[0]->type->vector_elements 371 == ir->type->vector_elements); 406 assert(ir->operands[0]->type->vector_elements == 407 ir->operands[1]->type->vector_elements); 442 switch (ir->type->vector_elements) { 487 for (unsigned int i = 0; i < ir->type->vector_elements; i++) { 488 if (chans[i] >= ir->val->type->vector_elements) { 554 if (lhs_components != ir->rhs->type->vector_elements) { 557 lhs_components, ir->rhs->type->vector_elements);
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opt_noop_swizzle.cpp | 63 int elems = swiz->val->type->vector_elements;
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lower_instructions.cpp | 164 ir->operands[1]->type->vector_elements, 175 ir->operands[0]->type->vector_elements, 184 ir->type->vector_elements,
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opt_algebraic.cpp | 181 expr->type->vector_elements); 326 for (unsigned c = 0; c < op_const[0]->type->vector_elements; c++) { 335 for (unsigned c = 0; c < op_const[1]->type->vector_elements; c++) {
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hir_field_selection.cpp | 53 op->type->vector_elements);
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lower_vec_index_to_swizzle.cpp | 96 (deref->array->type->vector_elements - 1));
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ir_constant_expression.cpp | 596 ? 1 : op[0]->type->vector_elements; 597 const unsigned m = op[1]->type->vector_elements; 916 for (unsigned c = 0; c < this->type->vector_elements; c++) { 1060 offset = index * vt->vector_elements; 1091 const unsigned mat_idx = column * column_type->vector_elements; 1098 for (unsigned i = 0; i < column_type->vector_elements; i++) 1104 for (unsigned i = 0; i < column_type->vector_elements; i++) [all...] |
opt_copy_propagation_elements.cpp | 226 chans = swizzle->type->vector_elements; 236 chans = deref_var->type->vector_elements;
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lower_ubo_reference.cpp | 280 for (unsigned i = 0; i < deref->type->vector_elements; i++) {
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/external/mesa3d/src/mesa/program/ |
ir_to_mesa.cpp | 77 this->swizzle = swizzle_for_size(type->vector_elements); 651 src.swizzle = swizzle_for_size(type->vector_elements); 985 for (unsigned i = 0; i < ir->type->vector_elements; i++) { 1084 result_dst.writemask = (1 << ir->type->vector_elements) - 1; 1141 int vector_elements = ir->operands[0]->type->vector_elements; local 1143 vector_elements = MAX2(vector_elements, 1144 ir->operands[1]->type->vector_elements); 1159 result_dst.writemask = (1 << ir->type->vector_elements) - 1 [all...] |
/external/mesa3d/src/mesa/state_tracker/ |
st_glsl_to_tgsi.cpp | 107 this->swizzle = swizzle_for_size(type->vector_elements); 996 src.swizzle = swizzle_for_size(type->vector_elements); 1381 int vector_elements = ir->operands[0]->type->vector_elements; local [all...] |
/external/mesa3d/src/mesa/main/ |
uniform_query.cpp | 477 /* vector_elements and matrix_columns can be 0 for samplers. 479 const unsigned components = MAX2(1, uni->type->vector_elements); 666 components = uni->type->vector_elements; 854 components = uni->type->vector_elements;
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