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Searched
full:vertical_blend
(Results
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/voxel/
PerlinNoiseGenerator.java
56
float
vertical_blend
= (j - sample_j0) * sampleFrequency;
local
59
smoothNoise[i][j] = interpolate(top, bottom,
vertical_blend
);
Completed in 110 milliseconds