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  /external/libgdx/gdx/src/com/badlogic/gdx/utils/viewport/
Viewport.java 82 public Vector2 project (Vector2 worldCoords) {
83 tmp.set(worldCoords.x, worldCoords.y, 1);
85 worldCoords.set(tmp.x, tmp.y);
86 return worldCoords;
100 public Vector3 project (Vector3 worldCoords) {
101 camera.project(worldCoords, screenX, screenY, screenWidth, screenHeight);
102 return worldCoords;
117 public Vector2 toScreenCoordinates (Vector2 worldCoords, Matrix4 transformMatrix) {
118 tmp.set(worldCoords.x, worldCoords.y, 0)
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  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/
Camera.java 220 public Vector3 project (Vector3 worldCoords) {
221 project(worldCoords, 0, 0, Gdx.graphics.getWidth(), Gdx.graphics.getHeight());
222 return worldCoords;
235 public Vector3 project (Vector3 worldCoords, float viewportX, float viewportY, float viewportWidth, float viewportHeight) {
236 worldCoords.prj(combined);
237 worldCoords.x = viewportWidth * (worldCoords.x + 1) / 2 + viewportX;
238 worldCoords.y = viewportHeight * (worldCoords.y + 1) / 2 + viewportY;
239 worldCoords.z = (worldCoords.z + 1) / 2;
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