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  /external/chromium-trace/catapult/tracing/tracing/ui/base/
timing_tool.html 83 var worldX = this.getWorldXFromEvent_(e);
84 this.mouseMoveAt_(worldX, e.clientY, false);
109 mouseDownAt_: function(worldX, y) {
117 ir.setMinAndMax(worldX, worldX);
125 if (Math.abs(worldX - ir.min) < nearnessThresholdWorld) {
127 ir.min = worldX;
133 if (Math.abs(worldX - ir.max) < nearnessThresholdWorld) {
135 ir.max = worldX;
140 ir.setMinAndMax(worldX, worldX)
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  /external/chromium-trace/catapult/tracing/tracing/ui/tracks/
track.html 135 * closest to worldX to the selection.
137 * @param {number} worldX The position that is looked for.
138 * @param {number} worldMaxDist The maximum distance allowed from worldX to
145 worldX, worldMaxDist, loY, hiY, selection) {
148 addClosestInstantEventToSelection: function(instantEvents, worldX,
153 worldX,
chart_transform.html 66 worldXToViewX: function(worldX) {
67 return this.displayTransform_.xWorldToView(worldX);
container_track.html 100 worldX, worldMaxDist, loY, hiY, selection) {
107 worldX, worldMaxDist, loY, hiY, selection);
process_track.html 141 addClosestEventToSelection: function(worldX, worldMaxDist, loY, hiY,
144 worldX, worldMaxDist, selection);
stacked_bars_track.html 111 addClosestEventToSelection: function(worldX, worldMaxDist, loY, hiY,
116 worldX,
chart_track.html 201 addClosestEventToSelection: function(worldX, worldMaxDist, loY, hiY,
205 worldX, worldMaxDist, loY, hiY, selection);
drawing_container.html 145 worldX, worldMaxDist, loY, hiY, selection) {
154 worldX, worldMaxDist, loY, hiY, selection);
letter_dot_track.html 220 addClosestEventToSelection: function(worldX, worldMaxDist, loY, hiY,
228 worldX,
rect_track.html 211 addClosestEventToSelection: function(worldX, worldMaxDist, loY, hiY,
217 worldX,
object_instance_track.html 271 addClosestEventToSelection: function(worldX, worldMaxDist, loY, hiY,
276 worldX,
chart_series.html 471 addClosestEventToSelection: function(worldX, worldMaxDist, loY, hiY,
479 worldX,
model_track.html 409 addClosestEventToSelection: function(worldX, worldMaxDist, loY, hiY,
412 worldX, worldMaxDist, selection);
  /external/replicaisland/src/com/replica/replicaisland/
HotSpotSystem.java 95 public int getHotSpot(float worldX, float worldY) {
100 final int xTile = getHitTileX(worldX);
119 public final int getHitTileX(float worldX) {
124 xTile = (int)Math.floor(((worldX) / worldPixelWidth) * mWorld.getWidth());
143 float worldX = 0.0f;
147 worldX = (tileX * tileWidth) + (tileWidth / 2.0f);
149 return worldX;
CameraSystem.java 185 * @param worldX An x-coordinate in world units.
188 public float snapFocalPointToWorldBoundsX(float worldX) {
189 float focalPositionX = worldX;
GameObjectFactory.java 585 final float worldX = x * tileWidth;
587 GameObject object = spawn(type, worldX, worldY, false);
    [all...]
  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/callbacks/
DebugDraw.java 231 * @param worldX
235 public void getWorldToScreenToOut(float worldX, float worldY, Vec2 argScreen) {
236 argScreen.set(worldX, worldY);
254 * @param worldX
257 public Vec2 getWorldToScreen(float worldX, float worldY) {
258 Vec2 argScreen = new Vec2(worldX, worldY);
  /external/chromium-trace/catapult/tracing/tracing/ui/
timeline_display_transform.html 59 xPanWorldPosToViewPos: function(worldX, viewX, viewWidth) {
71 this.panX = (viewX / this.scaleX) - worldX;
  /external/opencv3/modules/videoio/src/
cap_openni2.cpp 752 float worldX, worldY, worldZ;
757 openni::CoordinateConverter::convertDepthToWorld(depth, x, y, depthImg.at<unsigned short>(y, x), &worldX, &worldY, &worldZ);
763 pointCloud_XYZ.at<cv::Point3f>(y, x) = cv::Point3f(worldX*0.001f, worldY*0.001f, worldZ*0.001f); // from mm to meters
  /prebuilts/go/darwin-x86/src/regexp/
all_test.go 188 {"hello, (.+)", "goodbye, ${1}x", "hello, world", "goodbye, worldx"},
  /prebuilts/go/linux-x86/src/regexp/
all_test.go 188 {"hello, (.+)", "goodbye, ${1}x", "hello, world", "goodbye, worldx"},

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