/external/chromium-trace/catapult/tracing/tracing/ui/base/ |
timing_tool.html | 83 var worldX = this.getWorldXFromEvent_(e); 84 this.mouseMoveAt_(worldX, e.clientY, false); 109 mouseDownAt_: function(worldX, y) { 117 ir.setMinAndMax(worldX, worldX); 125 if (Math.abs(worldX - ir.min) < nearnessThresholdWorld) { 127 ir.min = worldX; 133 if (Math.abs(worldX - ir.max) < nearnessThresholdWorld) { 135 ir.max = worldX; 140 ir.setMinAndMax(worldX, worldX) [all...] |
/external/chromium-trace/catapult/tracing/tracing/ui/tracks/ |
track.html | 135 * closest to worldX to the selection. 137 * @param {number} worldX The position that is looked for. 138 * @param {number} worldMaxDist The maximum distance allowed from worldX to 145 worldX, worldMaxDist, loY, hiY, selection) { 148 addClosestInstantEventToSelection: function(instantEvents, worldX, 153 worldX,
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chart_transform.html | 66 worldXToViewX: function(worldX) { 67 return this.displayTransform_.xWorldToView(worldX);
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container_track.html | 100 worldX, worldMaxDist, loY, hiY, selection) { 107 worldX, worldMaxDist, loY, hiY, selection);
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process_track.html | 141 addClosestEventToSelection: function(worldX, worldMaxDist, loY, hiY, 144 worldX, worldMaxDist, selection);
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stacked_bars_track.html | 111 addClosestEventToSelection: function(worldX, worldMaxDist, loY, hiY, 116 worldX,
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chart_track.html | 201 addClosestEventToSelection: function(worldX, worldMaxDist, loY, hiY, 205 worldX, worldMaxDist, loY, hiY, selection);
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drawing_container.html | 145 worldX, worldMaxDist, loY, hiY, selection) { 154 worldX, worldMaxDist, loY, hiY, selection);
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letter_dot_track.html | 220 addClosestEventToSelection: function(worldX, worldMaxDist, loY, hiY, 228 worldX,
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rect_track.html | 211 addClosestEventToSelection: function(worldX, worldMaxDist, loY, hiY, 217 worldX,
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object_instance_track.html | 271 addClosestEventToSelection: function(worldX, worldMaxDist, loY, hiY, 276 worldX,
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chart_series.html | 471 addClosestEventToSelection: function(worldX, worldMaxDist, loY, hiY, 479 worldX,
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model_track.html | 409 addClosestEventToSelection: function(worldX, worldMaxDist, loY, hiY, 412 worldX, worldMaxDist, selection);
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/external/replicaisland/src/com/replica/replicaisland/ |
HotSpotSystem.java | 95 public int getHotSpot(float worldX, float worldY) { 100 final int xTile = getHitTileX(worldX); 119 public final int getHitTileX(float worldX) { 124 xTile = (int)Math.floor(((worldX) / worldPixelWidth) * mWorld.getWidth()); 143 float worldX = 0.0f; 147 worldX = (tileX * tileWidth) + (tileWidth / 2.0f); 149 return worldX;
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CameraSystem.java | 185 * @param worldX An x-coordinate in world units. 188 public float snapFocalPointToWorldBoundsX(float worldX) { 189 float focalPositionX = worldX;
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GameObjectFactory.java | 585 final float worldX = x * tileWidth; 587 GameObject object = spawn(type, worldX, worldY, false); [all...] |
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/callbacks/ |
DebugDraw.java | 231 * @param worldX 235 public void getWorldToScreenToOut(float worldX, float worldY, Vec2 argScreen) { 236 argScreen.set(worldX, worldY); 254 * @param worldX 257 public Vec2 getWorldToScreen(float worldX, float worldY) { 258 Vec2 argScreen = new Vec2(worldX, worldY);
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/external/chromium-trace/catapult/tracing/tracing/ui/ |
timeline_display_transform.html | 59 xPanWorldPosToViewPos: function(worldX, viewX, viewWidth) { 71 this.panX = (viewX / this.scaleX) - worldX;
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/external/opencv3/modules/videoio/src/ |
cap_openni2.cpp | 752 float worldX, worldY, worldZ; 757 openni::CoordinateConverter::convertDepthToWorld(depth, x, y, depthImg.at<unsigned short>(y, x), &worldX, &worldY, &worldZ); 763 pointCloud_XYZ.at<cv::Point3f>(y, x) = cv::Point3f(worldX*0.001f, worldY*0.001f, worldZ*0.001f); // from mm to meters
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/prebuilts/go/darwin-x86/src/regexp/ |
all_test.go | 188 {"hello, (.+)", "goodbye, ${1}x", "hello, world", "goodbye, worldx"},
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/prebuilts/go/linux-x86/src/regexp/ |
all_test.go | 188 {"hello, (.+)", "goodbye, ${1}x", "hello, world", "goodbye, worldx"},
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