HomeSort by relevance Sort by last modified time
    Searched full:world_to_local (Results 1 - 2 of 2) sorted by null

  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Featherstone/
btMultiBody.cpp     [all...]
btMultiBodyDynamicsWorld.cpp 399 btAlignedObjectArray<btQuaternion> world_to_local; local
405 bod->forwardKinematics(world_to_local,local_origin);
739 btAlignedObjectArray<btQuaternion> world_to_local; local
780 world_to_local.resize(nLinks+1);
783 bod->updateCollisionObjectWorldTransforms(world_to_local,local_origin);

Completed in 681 milliseconds