1 // Copyright 2011 the V8 project authors. All rights reserved. 2 // Redistribution and use in source and binary forms, with or without 3 // modification, are permitted provided that the following conditions are 4 // met: 5 // 6 // * Redistributions of source code must retain the above copyright 7 // notice, this list of conditions and the following disclaimer. 8 // * Redistributions in binary form must reproduce the above 9 // copyright notice, this list of conditions and the following 10 // disclaimer in the documentation and/or other materials provided 11 // with the distribution. 12 // * Neither the name of Google Inc. nor the names of its 13 // contributors may be used to endorse or promote products derived 14 // from this software without specific prior written permission. 15 // 16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 27 28 // Flags: --expose-debug-as debug 29 30 // Test debug evaluation for functions without local context, but with 31 // nested catch contexts. 32 33 "use strict"; 34 35 var x; 36 var result; 37 38 function f() { 39 { // Line 1. 40 let i = 1; // Line 2. 41 try { // Line 3. 42 throw 'stuff'; // Line 4. 43 } catch (e) { // Line 5. 44 x = 2; // Line 6. 45 } 46 } 47 }; 48 49 // Get the Debug object exposed from the debug context global object. 50 var Debug = debug.Debug 51 52 function listener(event, exec_state, event_data, data) { 53 if (event == Debug.DebugEvent.Break) { 54 result = exec_state.frame().evaluate("i").value(); 55 } 56 }; 57 58 // Add the debug event listener. 59 Debug.setListener(listener); 60 61 //Set breakpoint on line 6. 62 var bp = Debug.setBreakPoint(f, 6); 63 64 result = -1; 65 f(); 66 assertEquals(1, result); 67 68 // Clear breakpoint. 69 Debug.clearBreakPoint(bp); 70 // Get rid of the debug event listener. 71 Debug.setListener(null); 72 73 74 function f1() { 75 { 76 let i = 1; 77 debugger; 78 assertEquals(2, i); 79 } 80 } 81 82 function f2() { 83 { 84 let i = 1; 85 debugger; 86 assertEquals(2, i); 87 return function() { return i++; } 88 } 89 } 90 91 var exception; 92 Debug.setListener(function (event, exec_state, event_data, data) { 93 try { 94 if (event == Debug.DebugEvent.Break) { 95 var frame = exec_state.frame(); 96 assertEquals(1, frame.evaluate("i").value()); 97 var allScopes = frame.allScopes(); 98 assertEquals(1, allScopes[0].scopeObject().value().i); 99 allScopes[0].setVariableValue("i", 2); 100 } 101 } catch (e) { 102 exception = e; 103 } 104 }); 105 106 exception = null; 107 f1(); 108 assertEquals(null, exception, exception); 109 exception = null; 110 f2(); 111 assertEquals(null, exception, exception); 112 113 Debug.setListener(null); 114