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Lines Matching refs:mState

65     private int mState = STATE_IDLE;
142 if (mState == STATE_PLAYING || mState == STATE_PAUSED) {
145 } else if (mState == STATE_IDLE || mState == STATE_PLAY_PENDING) {
154 if (mState == STATE_PLAYING || mState == STATE_PAUSED) {
172 if (mState == STATE_PLAYING) {
174 mState = STATE_PAUSED;
183 if (mState == STATE_READY || mState == STATE_PAUSED) {
185 mState = STATE_PLAYING;
186 } else if (mState == STATE_IDLE){
187 mState = STATE_PLAY_PENDING;
196 if (mState == STATE_PLAYING || mState == STATE_PAUSED) {
198 mState = STATE_IDLE;
221 if (mState == STATE_IDLE) {
222 mState = STATE_READY;
224 } else if (mState == STATE_PLAY_PENDING) {
225 mState = STATE_PLAYING;
346 mState = STATE_IDLE;
351 if (mState != STATE_IDLE && mState != STATE_PLAY_PENDING) {