Lines Matching refs:vec
66 Vec2( const Vec2& vec )
68 x_ = vec.x_;
69 y_ = vec.y_;
271 Vec3( const Vec3& vec )
273 x_ = vec.x_;
274 y_ = vec.y_;
275 z_ = vec.z_;
285 Vec3( const Vec2& vec, float f )
287 x_ = vec.x_;
288 y_ = vec.y_;
292 Vec3( const Vec4& vec );
513 Vec4( const Vec4& vec )
515 x_ = vec.x_;
516 y_ = vec.y_;
517 z_ = vec.z_;
518 w_ = vec.w_;
521 Vec4( const Vec3& vec, const float fW )
523 x_ = vec.x_;
524 y_ = vec.y_;
525 z_ = vec.z_;
918 static Mat4 Translation( const Vec3 vec );
987 Quaternion( const Vec3 vec, const float fW )
989 x_ = vec.x_;
990 y_ = vec.y_;
991 z_ = vec.z_;