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Lines Matching refs:Reachable

634   // For each target scope, make sure it's trivially reachable from
642 llvm::BitVector Reachable(Scopes.size(), false);
648 Reachable.reset();
655 Reachable.set(Min);
673 // we've marked reachable. For well-formed code this amortizes
679 if (Reachable.test(Scope)) {
680 // If we find something reachable, mark all the scopes we just
681 // walked through as reachable.
683 Reachable.set(S);
689 // gotten shallower than the shallowest reachable scope.