Home | History | Annotate | Download | only in common

Lines Matching defs:ConstPixelBufferAccess

828 ConstPixelBufferAccess::ConstPixelBufferAccess (void)
835 ConstPixelBufferAccess::ConstPixelBufferAccess (const TextureFormat& format, int width, int height, int depth, const void* data)
844 ConstPixelBufferAccess::ConstPixelBufferAccess (const TextureFormat& format, const IVec3& size, const void* data)
853 ConstPixelBufferAccess::ConstPixelBufferAccess (const TextureFormat& format, int width, int height, int depth, int rowPitch, int slicePitch, const void* data)
862 ConstPixelBufferAccess::ConstPixelBufferAccess (const TextureFormat& format, const IVec3& size, const IVec3& pitch, const void* data)
872 ConstPixelBufferAccess::ConstPixelBufferAccess (const TextureLevel& level)
881 : ConstPixelBufferAccess(format, width, height, depth, data)
886 : ConstPixelBufferAccess(format, size, data)
891 : ConstPixelBufferAccess(format, width, height, depth, rowPitch, slicePitch, data)
896 : ConstPixelBufferAccess(format, size, pitch, data)
901 : ConstPixelBufferAccess
921 Vec4 ConstPixelBufferAccess::getPixel (int x, int y, int z) const
1020 IVec4 ConstPixelBufferAccess::getPixelInt (int x, int y, int z) const
1107 Vec4 ConstPixelBufferAccess::getPixelT (int x, int y, int z) const
1113 IVec4 ConstPixelBufferAccess::getPixelT (int x, int y, int z) const
1119 UVec4 ConstPixelBufferAccess::getPixelT (int x, int y, int z) const
1124 float ConstPixelBufferAccess::getPixDepth (int x, int y, int z) const
1156 int ConstPixelBufferAccess::getPixStencil (int x, int y, int z) const
1615 static inline Vec4 lookup (const ConstPixelBufferAccess& access, int i, int j, int k)
1684 static Vec4 sampleNearest1D (const ConstPixelBufferAccess& access, const Sampler& sampler, float u, const IVec2& offset)
1699 static Vec4 sampleNearest2D (const ConstPixelBufferAccess& access, const Sampler& sampler, float u, float v, const IVec3& offset)
1718 static Vec4 sampleNearest3D (const ConstPixelBufferAccess& access, const Sampler& sampler, float u, float v, float w, const IVec3& offset)
1741 static Vec4 sampleLinear1D (const ConstPixelBufferAccess& access, const Sampler& sampler, float u, const IVec2& offset)
1764 static Vec4 sampleLinear2D (const ConstPixelBufferAccess& access, const Sampler& sampler, float u, float v, const IVec3& offset)
1800 static float sampleLinear1DCompare (const ConstPixelBufferAccess& access, const Sampler& sampler, float ref, float u, const IVec2& offset, bool isFixedPointDepthFormat)
1827 static float sampleLinear2DCompare (const ConstPixelBufferAccess& access, const Sampler& sampler, float ref, float u, float v, const IVec3& offset, bool isFixedPointDepthFormat)
1869 static Vec4 sampleLinear3D (const ConstPixelBufferAccess& access, const Sampler& sampler, float u, float v, float w, const IVec3& offset)
1921 Vec4 ConstPixelBufferAccess::sample1D (const Sampler& sampler, Sampler::FilterMode filter, float s, int level) const
1929 Vec4 ConstPixelBufferAccess::sample2D (const Sampler& sampler, Sampler::FilterMode filter, float s, float t, int depth) const
1937 Vec4 ConstPixelBufferAccess::sample3D (const Sampler& sampler, Sampler::FilterMode filter, float s, float t, float r) const
1942 Vec4 ConstPixelBufferAccess::sample1DOffset (const Sampler& sampler, Sampler::FilterMode filter, float s, const IVec2& offset) const
1964 Vec4 ConstPixelBufferAccess::sample2DOffset (const Sampler& sampler, Sampler::FilterMode filter, float s, float t, const IVec3& offset) const
1990 Vec4 ConstPixelBufferAccess::sample3DOffset (const Sampler& sampler, Sampler::FilterMode filter, float s, float t, float r, const IVec3& offset) const
2014 float ConstPixelBufferAccess::sample1DCompare (const Sampler& sampler, Sampler::FilterMode filter, float ref, float s, const IVec2& offset) const
2039 float ConstPixelBufferAccess::sample2DCompare (const Sampler& sampler, Sampler::FilterMode filter, float ref, float s, float t, const IVec3& offset) const
2106 Vec4 sampleLevelArray1D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, int depth, float lod)
2111 Vec4 sampleLevelArray2D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, float t, int depth, float lod)
2116 Vec4 sampleLevelArray3D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, float t, float r, float lod)
2121 Vec4 sampleLevelArray1DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, float lod, const IVec2& offset)
2161 Vec4 sampleLevelArray2DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, float t, float lod, const IVec3& offset)
2201 Vec4 sampleLevelArray3DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, float t, float r, float lod, const IVec3& offset)
2241 float sampleLevelArray1DCompare (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float ref, float s, float lod, const IVec2& offset)
2281 float sampleLevelArray2DCompare (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float ref, float s, float t, float lod, const IVec3& offset)
2321 static Vec4 fetchGatherArray2DOffsets (const ConstPixelBufferAccess& src, const Sampler& sampler, float s, float t, int depth, int componentNdx, const IVec2 (&offsets)[4])
2351 Vec4 gatherArray2DOffsets (const ConstPixelBufferAccess& src, const Sampler& sampler, float s, float t, int depth, int componentNdx, const IVec2 (&offsets)[4])
2359 Vec4 gatherArray2DOffsetsCompare (const ConstPixelBufferAccess& src, const Sampler& sampler, float ref, float s, float t, int depth, const IVec2 (&offsets)[4])
2375 static Vec4 sampleCubeSeamlessNearest (const ConstPixelBufferAccess& faceAccess, const Sampler& sampler, float s, float t, int depth)
2517 static void getCubeLinearSamples (const ConstPixelBufferAccess (&faceAccesses)[CUBEFACE_LAST], CubeFace baseFace, float u, float v, int depth, Vec4 (&dst)[4])
2576 static Vec4 sampleCubeSeamlessLinear (const ConstPixelBufferAccess (&faceAccesses)[CUBEFACE_LAST], CubeFace baseFace, const Sampler& sampler, float s, float t, int depth)
2607 static Vec4 sampleLevelArrayCubeSeamless (const ConstPixelBufferAccess* const (&faces)[CUBEFACE_LAST], int numLevels, CubeFace face, const Sampler& sampler, float s, float t, int depth, float lod)
2619 ConstPixelBufferAccess faceAccesses[CUBEFACE_LAST];
2639 ConstPixelBufferAccess faceAccesses[CUBEFACE_LAST];
2667 ConstPixelBufferAccess
2668 ConstPixelBufferAccess faceAccesses1[CUBEFACE_LAST];
2688 static float sampleCubeSeamlessNearestCompare (const ConstPixelBufferAccess& faceAccess, const Sampler& sampler, float ref, float s, float t, int depth = 0)
2696 static float sampleCubeSeamlessLinearCompare (const ConstPixelBufferAccess (&faceAccesses)[CUBEFACE_LAST], CubeFace baseFace, const Sampler& sampler, float ref, float s, float t)
2777 static float sampleLevelArrayCubeSeamlessCompare (const ConstPixelBufferAccess* const (&faces)[CUBEFACE_LAST], int numLevels, CubeFace face, const Sampler& sampler, float ref, float s, float t, float lod)
2789 ConstPixelBufferAccess faceAccesses[CUBEFACE_LAST];
2809 ConstPixelBufferAccess faceAccesses[CUBEFACE_LAST];
2837 ConstPixelBufferAccess faceAccesses0[CUBEFACE_LAST];
2838 ConstPixelBufferAccess faceAccesses1[CUBEFACE_LAST];
2860 static inline ConstPixelBufferAccess getCubeArrayFaceAccess (const ConstPixelBufferAccess* const levels, int levelNdx, int slice, CubeFace face)
2862 const ConstPixelBufferAccess& level = levels[levelNdx];
2868 static Vec4 sampleCubeArraySeamless (const ConstPixelBufferAccess* const levels, int numLevels, int slice, CubeFace face, const Sampler& sampler, float s, float t, float lod)
2881 ConstPixelBufferAccess faceAccesses[CUBEFACE_LAST];
2901 ConstPixelBufferAccess faceAccesses[CUBEFACE_LAST];
2929 ConstPixelBufferAccess faceAccesses0[CUBEFACE_LAST];
2930 ConstPixelBufferAccess faceAccesses1[CUBEFACE_LAST];
2950 static float sampleCubeArraySeamlessCompare (const ConstPixelBufferAccess* const levels, int numLevels, int slice, CubeFace face, const Sampler& sampler, float ref, float s, float t, float lod)
2963 ConstPixelBufferAccess faceAccesses[CUBEFACE_LAST];
2983 ConstPixelBufferAccess faceAccesses[CUBEFACE_LAST];
3011 ConstPixelBufferAccess faceAccesses0[CUBEFACE_LAST];
3012 ConstPixelBufferAccess faceAccesses1[CUBEFACE_LAST];
3070 const tcu::ConstPixelBufferAccess& srcLevel = other.getLevel(levelNdx);
3091 const tcu::ConstPixelBufferAccess& srcLevel = other.getLevel(levelNdx);
3222 TextureCubeView::TextureCubeView (int numLevels, const ConstPixelBufferAccess* const (&levels) [CUBEFACE_LAST])
3257 ConstPixelBufferAccess faceAccesses[CUBEFACE_LAST];
3309 const ConstPixelBufferAccess* levels[CUBEFACE_LAST];
3326 const ConstPixelBufferAccess* levels[CUBEFACE_LAST];
3357 const ConstPixelBufferAccess* levels[CUBEFACE_LAST];
3412 Texture1DArrayView::Texture1DArrayView (int numLevels, const ConstPixelBufferAccess* levels)
3446 Texture2DArrayView::Texture2DArrayView (int numLevels, const ConstPixelBufferAccess* levels)
3584 Texture3DView::Texture3DView (int numLevels, const ConstPixelBufferAccess* levels)
3642 TextureCubeArrayView::TextureCubeArrayView (int numLevels, const ConstPixelBufferAccess* levels)
3832 std::ostream& operator<< (std::ostream& str, const ConstPixelBufferAccess& access)