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Lines Matching refs:IVec2

352 	Vec4					sample1DOffset				(const Sampler& sampler, Sampler::FilterMode filter, float s, const IVec2& offset) const;
356 float sample1DCompare (const Sampler& sampler, Sampler::FilterMode filter, float ref, float s, const IVec2& offset) const;
439 Vec4 sampleLevelArray1DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, float lod, const IVec2& offset);
443 float sampleLevelArray1DCompare (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float ref, float s, float lod, const IVec2& offset);
446 Vec4 gatherArray2DOffsets (const ConstPixelBufferAccess& src, const Sampler& sampler, float s, float t, int depth, int componentNdx, const IVec2 (&offsets)[4]);
447 Vec4 gatherArray2DOffsetsCompare (const ConstPixelBufferAccess& src, const Sampler& sampler, float ref, float s, float t, int depth, const IVec2 (&offsets)[4]);
520 return sampleLevelArray1DOffset(m_levels, m_numLevels, sampler, s, lod, IVec2(offset, 0));
525 return sampleLevelArray1DCompare(m_levels, m_numLevels, sampler, ref, s, lod, IVec2(0, 0));
530 return sampleLevelArray1DCompare(m_levels, m_numLevels, sampler, ref, s, lod, IVec2(offset, 0));
548 Vec4 sampleOffset (const Sampler& sampler, float s, float t, float lod, const IVec2& offset) const;
550 float sampleCompareOffset (const Sampler& sampler, float ref, float s, float t, float lod, const IVec2& offset) const;
552 Vec4 gatherOffsets (const Sampler& sampler, float s, float t, int componentNdx, const IVec2 (&offsets)[4]) const;
553 Vec4 gatherOffsetsCompare(const Sampler& sampler, float ref, float s, float t, const IVec2 (&offsets)[4]) const;
572 inline Vec4 Texture2DView::sampleOffset (const Sampler& sampler, float s, float t, float lod, const IVec2& offset) const
582 inline float Texture2DView::sampleCompareOffset (const Sampler& sampler, float ref, float s, float t, float lod, const IVec2& offset) const
587 inline Vec4 Texture2DView::gatherOffsets (const Sampler& sampler, float s, float t, int componentNdx, const IVec2 (&offsets)[4]) const
592 inline Vec4 Texture2DView::gatherOffsetsCompare (const Sampler& sampler, float ref, float s, float t, const IVec2 (&offsets)[4]) const
692 Vec4 sampleOffset (const Sampler& sampler, float s, float t, float lod, const IVec2& offset) const;
694 float sampleCompareOffset (const Sampler& sampler, float ref, float s, float t, float lod, const IVec2& offset) const;
696 Vec4 gatherOffsets (const Sampler& sampler, float s, float t, int componentNdx, const IVec2 (&offsets)[4]) const;
697 Vec4 gatherOffsetsCompare(const Sampler& sampler, float ref, float s, float t, const IVec2 (&offsets)[4]) const;
720 inline Vec4 Texture2D::sampleOffset (const Sampler& sampler, float s, float t, float lod, const IVec2& offset) const
730 inline float Texture2D::sampleCompareOffset (const Sampler& sampler, float ref, float s, float t, float lod, const IVec2& offset) const
735 inline Vec4 Texture2D::gatherOffsets (const Sampler& sampler, float s, float t, int componentNdx, const IVec2 (&offsets)[4]) const
740 inline Vec4 Texture2D::gatherOffsetsCompare (const Sampler& sampler, float ref, float s, float t, const IVec2 (&offsets)[4]) const
873 Vec4 sampleOffset (const Sampler& sampler, float s, float t, float r, float lod, const IVec2& offset) const;
875 float sampleCompareOffset (const Sampler& sampler, float ref, float s, float t, float r, float lod, const IVec2& offset) const;
877 Vec4 gatherOffsets (const Sampler& sampler, float s, float t, float r, int componentNdx, const IVec2 (&offsets)[4]) const;
878 Vec4 gatherOffsetsCompare(const Sampler& sampler, float ref, float s, float t, float r, const IVec2 (&offsets)[4]) const;
966 Vec4 sampleOffset (const Sampler& sampler, float s, float t, float r, float lod, const IVec2& offset) const;
968 float sampleCompareOffset (const Sampler& sampler, float ref, float s, float t, float r, float lod, const IVec2& offset) const;
970 Vec4 gatherOffsets (const Sampler& sampler, float s, float t, float r, int componentNdx, const IVec2 (&offsets)[4]) const;
971 Vec4 gatherOffsetsCompare(const Sampler& sampler, float ref, float s, float t, float r, const IVec2 (&offsets)[4]) const;
989 inline Vec4 Texture2DArray::sampleOffset (const Sampler& sampler, float s, float t, float r, float lod, const IVec2& offset) const
999 inline float Texture2DArray::sampleCompareOffset (const Sampler& sampler, float ref, float s, float t, float r, float lod, const IVec2& offset) const
1004 inline Vec4 Texture2DArray::gatherOffsets (const Sampler& sampler, float s, float t, float r, int componentNdx, const IVec2 (&offsets)[4]) const
1009 inline Vec4 Texture2DArray::gatherOffsetsCompare (const Sampler& sampler, float ref, float s, float t, float r, const IVec2 (&offsets)[4]) const
1109 Vec4 sampleOffset (const Sampler& sampler, float s, float t, float r, float q, float lod, const IVec2& offset) const;
1111 float sampleCompareOffset (const Sampler& sampler, float ref, float s, float t, float r, float q, float lod, const IVec2& offset) const;
1142 Vec4 sampleOffset (const Sampler& sampler, float s, float t, float r, float q, float lod, const IVec2& offset) const;
1144 float sampleCompareOffset (const Sampler& sampler, float ref, float s, float t, float r, float q, float lod, const IVec2& offset) const;
1161 inline Vec4 TextureCubeArray::sampleOffset (const Sampler& sampler, float s, float t, float r, float q, float lod, const IVec2& offset) const
1171 inline float TextureCubeArray::sampleCompareOffset (const Sampler& sampler, float ref, float s, float t, float r, float q, float lod, const IVec2& offset) const