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Lines Matching refs:UVec4

77 Vec4 sRGB8ToLinear (const UVec4& cs)
85 Vec4 sRGBA8ToLinear (const UVec4& cs)
484 UVec4 getFormatMaxUintValue (const TextureFormat& format)
489 return UVec4(1023u, 1023u, 1023u, 3u);
493 case TextureFormat::UNSIGNED_INT8: return UVec4(std::numeric_limits<deUint8>::max());
494 case TextureFormat::UNSIGNED_INT16: return UVec4(std::numeric_limits<deUint16>::max());
495 case TextureFormat::UNSIGNED_INT24: return UVec4(0xffffffu);
496 case TextureFormat::UNSIGNED_INT32: return UVec4(std::numeric_limits<deUint32>::max());
500 return UVec4(0);
758 void clear (const PixelBufferAccess& access, const UVec4& color)
774 clear(getEffectiveDepthStencilAccess(access, Sampler::MODE_STENCIL), tcu::UVec4(stencil, 0u, 0u, 0u));
1555 static tcu::UVec4 getNBitUnsignedIntegerVec4MaxValue (const tcu::IVec4& numBits)
1557 return tcu::UVec4((numBits[0] > 0) ? (deUintMaxValue32(numBits[0])) : (0),
1644 static tcu::UVec4 getTextureBorderColorUint (const TextureFormat& format, const Sampler& sampler)
1649 const UVec4 valueMax = getNBitUnsignedIntegerVec4MaxValue(channelBits);
1650 UVec4 result;