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Lines Matching refs:GL_RG16I

195 		case FMT_CASE(RG,		SIGNED_INT16):					return GL_RG16I;
519 case GL_RG16I: return TextureFormat(TextureFormat::RG, TextureFormat::SIGNED_INT16);
593 case GL_RG16I:
1092 case GL_RG16I: