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Lines Matching refs:m_shader

787 	GLuint			m_shader;
798 , m_shader (0)
823 m_shader = m_gl.createShader(m_shaderType);
829 GLU_CHECK_GLW_CALL(m_gl, shaderSource(m_shader, 1, &vertexShader, DE_NULL));
833 GLU_CHECK_GLW_CALL(m_gl, shaderSource(m_shader, 1, &fragmentShader, DE_NULL));
840 GLU_CHECK_GLW_CALL(m_gl, compileShader(m_shader));
843 GLU_CHECK_GLW_CALL(m_gl, getShaderiv(m_shader, GL_COMPILE_STATUS, &status));
848 GLU_CHECK_GLW_CALL(m_gl, getShaderInfoLog(m_shader, 256, DE_NULL, buffer));
873 GLU_CHECK_GLW_CALL(m_gl, deleteShader(m_shader));
954 GLU_CHECK_GLW_CALL(m_gl, attachShader(program, m_shader));