Lines Matching refs:m_shader
1341 SharedPtr<Shader> m_shader;
1352 m_shader = shader;
1365 m_shader->shader = shader;
1375 SharedPtr<Shader> m_shader;
1380 , m_shader (shader)
1382 modifyGLObject(SharedPtr<Object>(m_shader));
1388 GLuint shader = m_shader->shader;
1394 m_shader->shader = 0;
1404 SharedPtr<Shader> m_shader;
1410 , m_shader (shader)
1413 modifyGLObject(SharedPtr<Object>(m_shader));
1414 m_shader->isDefined = true;
1422 thread.newMessage() << "Begin -- glShaderSource(" << m_shader->shader << ", 1, \"" << shaderSource << "\", DE_NULL)" << tcu::ThreadUtil::Message::End;
1423 GLU_CHECK_GLW_CALL(thread.gl, shaderSource(m_shader->shader, 1, &shaderSource, DE_NULL));
1434 SharedPtr<Shader> m_shader;
1439 , m_shader (shader)
1441 m_shader->compiled = true;
1442 modifyGLObject(SharedPtr<Object>(m_shader));
1449 thread.newMessage() << "Begin -- glCompileShader(" << m_shader->shader << ")" << tcu::ThreadUtil::Message::End;
1450 GLU_CHECK_GLW_CALL(thread.gl, compileShader(m_shader->shader));
1546 SharedPtr<Shader> m_shader;
1552 , m_shader (shader)
1555 readGLObject(SharedPtr<Object>(m_shader));
1557 if (m_shader->type == GL_VERTEX_SHADER)
1559 else if (m_shader->type == GL_FRAGMENT_SHADER)
1569 thread.newMessage() << "Begin -- glAttachShader(" << m_program->program << ", " << m_shader->shader << ")" << tcu::ThreadUtil::Message::End;
1570 GLU_CHECK_GLW_CALL(thread.gl, attachShader(m_program->program, m_shader->shader));
1573 if (m_shader->type == GL_VERTEX_SHADER)
1574 m_program->runtimeVertexShader = m_shader->shader;
1575 else if (m_shader->type == GL_FRAGMENT_SHADER)
1576 m_program->runtimeFragmentShader = m_shader->shader;