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Lines Matching refs:GL_RGB8

258 			glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB8, 128, 128);
296 glTexStorage2D(GL_TEXTURE_2D, 7, GL_RGB8, 128, 128);
334 glTexStorage2D(GL_TEXTURE_CUBE_MAP, 1, GL_RGB8, 128, 128);
432 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB8, 128, 128);
507 { GL_RGB8, GL_UNSIGNED_NORMALIZED },