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Lines Matching refs:GL_ARRAY_BUFFER

80 			glBindBuffer(GL_ARRAY_BUFFER, buffer);
82 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_ARRAY_BUFFER or GL_ELEMENT_ARRAY_BUFFER.");
88 glBufferData(GL_ARRAY_BUFFER, 0, NULL, -1);
93 glBufferData(GL_ARRAY_BUFFER, -1, NULL, GL_STREAM_DRAW);
98 glBindBuffer(GL_ARRAY_BUFFER, 0);
99 glBufferData(GL_ARRAY_BUFFER, 0, NULL, GL_STREAM_DRAW);
109 glBindBuffer(GL_ARRAY_BUFFER, buffer);
110 glBufferData(GL_ARRAY_BUFFER, 10, 0, GL_STREAM_DRAW);
112 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_ARRAY_BUFFER or GL_ELEMENT_ARRAY_BUFFER.");
118 glBindBuffer(GL_ARRAY_BUFFER, 0);
119 glBufferSubData(GL_ARRAY_BUFFER, 1, 1, 0);
124 glBindBuffer(GL_ARRAY_BUFFER, buffer);
125 glMapBufferRange(GL_ARRAY_BUFFER, 0, 5, GL_MAP_READ_BIT);
127 glBufferSubData(GL_ARRAY_BUFFER, 1, 1, 0);
137 glBindBuffer(GL_ARRAY_BUFFER, buffer);
138 glBufferData(GL_ARRAY_BUFFER, 10, 0, GL_STREAM_DRAW);
141 glBufferSubData(GL_ARRAY_BUFFER, -1, 1, 0);
143 glBufferSubData(GL_ARRAY_BUFFER, -1, -1, 0);
145 glBufferSubData(GL_ARRAY_BUFFER, 1, -1, 0);
147 glBufferSubData(GL_ARRAY_BUFFER, 15, 1, 0);
149 glBufferSubData(GL_ARRAY_BUFFER, 1, 15, 0);
151 glBufferSubData(GL_ARRAY_BUFFER, 8, 8, 0);
322 glBindBufferRange(GL_ARRAY_BUFFER, 0, bufU, 0, 4);
386 glBindBufferBase(GL_ARRAY_BUFFER, 0, bufU);
697 glBindBuffer (GL_ARRAY_BUFFER, buf);
698 glBufferData (GL_ARRAY_BUFFER, 32, &data[0], GL_STATIC_READ);
699 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT);
703 glFlushMappedBufferRange(GL_ARRAY_BUFFER, -1, 1);
705 glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, -1);
707 glFlushMappedBufferRange(GL_ARRAY_BUFFER, 12, 8);
709 glFlushMappedBufferRange(GL_ARRAY_BUFFER, 24, 4);
711 glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, 24);
716 glBindBuffer (GL_ARRAY_BUFFER, 0);
717 glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, 8);
722 glBindBuffer (GL_ARRAY_BUFFER, buf);
723 glUnmapBuffer (GL_ARRAY_BUFFER);
724 glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, 8);
726 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_WRITE_BIT);
727 glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, 8);
731 glUnmapBuffer (GL_ARRAY_BUFFER);
740 glBindBuffer (GL_ARRAY_BUFFER, buf);
741 glBufferData (GL_ARRAY_BUFFER, 32, &data[0], GL_DYNAMIC_COPY);
745 glMapBufferRange (GL_ARRAY_BUFFER, -1, 1, GL_MAP_READ_BIT);
748 glMapBufferRange (GL_ARRAY_BUFFER, 1, -1, GL_MAP_READ_BIT);
753 glMapBufferRange (GL_ARRAY_BUFFER, 0, 33, GL_MAP_READ_BIT);
756 glMapBufferRange (GL_ARRAY_BUFFER, 32, 1, GL_MAP_READ_BIT);
759 glMapBufferRange (GL_ARRAY_BUFFER, 16, 17, GL_MAP_READ_BIT);
764 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_READ_BIT | 0x1000);
767 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_WRITE_BIT | 0x1000);
772 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_WRITE_BIT);
774 glMapBufferRange (GL_ARRAY_BUFFER, 16, 8, GL_MAP_READ_BIT);
776 glUnmapBuffer (GL_ARRAY_BUFFER);
780 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_INVALIDATE_RANGE_BIT);
785 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_INVALIDATE_RANGE_BIT);
790 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_READ_BIT | GL_MAP_INVALIDATE_RANGE_BIT);
793 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_READ_BIT | GL_MAP_INVALIDATE_BUFFER_BIT);
796 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_READ_BIT | GL_MAP_UNSYNCHRONIZED_BIT);
801 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_READ_BIT | GL_MAP_FLUSH_EXPLICIT_BIT);
883 glBindBuffer (GL_ARRAY_BUFFER, buf);
884 glBufferData (GL_ARRAY_BUFFER, 32, &data[0], GL_DYNAMIC_COPY);
888 glUnmapBuffer (GL_ARRAY_BUFFER);