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Lines Matching refs:DE_NULL

697 		glShaderSource(shaderVert, 1, &commonTestVertSource, DE_NULL);
698 glShaderSource(shaderFrag, 1, &commonTestFragSource, DE_NULL);
729 glShaderSource(shader, 1, &brokenShader, DE_NULL);
822 glShaderSource(shader, 1, &brokenShader, DE_NULL);
842 glShaderSource(shader, 2, shaders, DE_NULL);
925 glShaderSource(shaderVert, 1, &commonTestVertSource, DE_NULL);
926 glShaderSource(shaderFrag, 1, &commonTestFragSource, DE_NULL);
1235 glShaderSource(shaderVert, 1, &vtxSource, DE_NULL);
1236 glShaderSource(shaderFrag, 1, &frgSource, DE_NULL);
1336 glShaderSource(shaderVert, 1, &commonTestVertSource, DE_NULL);
1337 glShaderSource(shaderFrag, 1, &commonTestFragSource, DE_NULL);
1367 glShaderSource(shaderVert, 1, &commonTestVertSource, DE_NULL);
1368 glShaderSource(shaderFrag, 1, &brokenShader, DE_NULL);
1410 glShaderSource(shaderVert, 1, &commonTestVertSource, DE_NULL);
1411 glShaderSource(shaderFrag, 1, &commonTestFragSource, DE_NULL);
1515 glShaderSource(shaderVert, 1, &testVertSource, DE_NULL);
1516 glShaderSource(shaderFrag, 1, &testFragSource, DE_NULL);
1680 glShaderSource(shaderVert, 1, &vertSource, DE_NULL);
1702 glShaderSource(shaderFrag, 1, &fragmentSourceCStr, DE_NULL);
1763 glShaderSource(shaderVert, 1, &testVertSource, DE_NULL);
1764 glShaderSource(shaderFrag, 1, &testFragSource, DE_NULL);
1908 glShaderSource(shaderVert, 1, &commonTestVertSource, DE_NULL);
1909 glShaderSource(shaderFrag, 1, &commonTestFragSource, DE_NULL);
1980 glShaderSource(shaderVert, 1, &transformFeedbackTestVertSource, DE_NULL);
1981 glShaderSource(shaderFrag, 1, &transformFeedbackTestFragSource, DE_NULL);
2095 glShaderSource(shaderVert, 1, &testVertSource, DE_NULL);
2096 glShaderSource(shaderFrag, 1, &testFragSource, DE_NULL);
2223 glVertexAttribPointer(0, pointers[0].size, pointers[0].type, pointers[0].normalized, pointers[0].stride, DE_NULL);
2228 glVertexAttribPointer(0, pointers[1].size, pointers[1].type, pointers[1].normalized, pointers[1].stride, DE_NULL);
2329 glVertexAttribPointer(0, 1, GL_FLOAT, GL_FALSE, 0, DE_NULL);
2334 glVertexAttribPointer(0, 1, GL_SHORT, GL_FALSE, 0, DE_NULL);
2444 glVertexAttribPointer(0, 1, GL_FLOAT, GL_FALSE, 4, DE_NULL);
2449 glVertexAttribPointer(0, 1, GL_SHORT, GL_FALSE, 8, DE_NULL);
2555 glVertexAttribPointer(0, 1, GL_INT, GL_TRUE, 0, DE_NULL);
2560 glVertexAttribPointer(0, 1, GL_INT, GL_FALSE, 0, DE_NULL);
2661 glVertexAttribIPointer(0, 1, GL_INT, 0, DE_NULL);
2666 glVertexAttribPointer(0, 1, GL_FLOAT, GL_FALSE, 0, DE_NULL);
2819 glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
2844 glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
2850 glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
2932 glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, ((deUint8*)DE_NULL) + 8);
2938 glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, ((deUint8*)DE_NULL) + 4);
2946 checkPointerEquals(m_testCtx, state, ((deUint8*)DE_NULL) + 4);
2956 checkPointerEquals(m_testCtx, state, ((deUint8*)DE_NULL) + 8);
2998 glShaderSource(shaderVert, 1, &testVertSource, DE_NULL);
2999 glShaderSource(shaderFrag, 1, &testFragSource, DE_NULL);
3069 glShaderSource(shaderVert, 1, &testVertSource, DE_NULL);
3070 glShaderSource(shaderFrag, 1, &testFragSource, DE_NULL);
3140 glShaderSource(shaderVert, 1, &testVertSource, DE_NULL);
3141 glShaderSource(shaderFrag, 1, &testFragSource, DE_NULL);
3212 glShaderSource(shaderVert, 1, &testVertSource, DE_NULL);
3213 glShaderSource(shaderFrag, 1, &testFragSource, DE_NULL);
3300 glShaderSource(shaderVert, 1, &testVertSource, DE_NULL);
3301 glShaderSource(shaderFrag, 1, &testFragSource, DE_NULL);
3363 glShaderSource(shaderVert, 1, &testVertSource, DE_NULL);
3364 glShaderSource(shaderFrag, 1, &testFragSource, DE_NULL);
3470 glShaderSource(shaderVert, 1, &testVertSource, DE_NULL);
3471 glShaderSource(shaderFrag, 1, &testFragSource, DE_NULL);