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Lines Matching defs:stride

61 	GLint		stride;
87 , stride (0)
102 int stride;
207 << "\tGL_VERTEX_ATTRIB_ARRAY_STRIDE : " << state.attributes[attribNdx].stride << "\n"
320 int stride;
322 if (buffer.stride != 0)
324 stride = buffer.stride;
330 case GL_FLOAT: stride = buffer.componentCount * (int)sizeof(GLfloat); break;
331 case GL_INT: stride = buffer.componentCount * (int)sizeof(GLint); break;
332 case GL_UNSIGNED_INT: stride = buffer.componentCount * (int)sizeof(GLuint); break;
333 case GL_SHORT: stride = buffer.componentCount * (int)sizeof(GLshort); break;
334 case GL_UNSIGNED_SHORT: stride = buffer.componentCount * (int)sizeof(GLushort); break;
335 case GL_BYTE: stride = buffer.componentCount * (int)sizeof(GLbyte); break;
336 case GL_UNSIGNED_BYTE: stride = buffer.componentCount * (int)sizeof(GLubyte); break;
339 stride = 0;
414 itr += stride;
559 GLU_CHECK_CALL(glVertexAttribIPointer(attribNdx, state.attributes[attribNdx].size, state.attributes[attribNdx].type, state.attributes[attribNdx].stride, (const GLvoid*)((GLintptr)state.attributes[attribNdx].offset)));
561 GLU_CHECK_CALL(glVertexAttribPointer(attribNdx, state.attributes[attribNdx].size, state.attributes[attribNdx].type, state.attributes[attribNdx].normalized, state.attributes[attribNdx].stride, (const GLvoid*)((GLintptr)state.attributes[attribNdx].offset)));
725 << "\tGL_VERTEX_ATTRIB_ARRAY_STRIDE : " << state.attributes[attribNdx].stride << "\n"
762 m_spec.state.attributes[attribNdx].stride = 2*m_random.getInt(1, 3);
780 m_spec.vao.attributes[attribNdx].stride = 2*m_random.getInt(1, 3);
896 int stride;
898 if (buffer.stride != 0)
900 stride = buffer.stride;
906 case GL_FLOAT: stride = buffer.componentCount * (int)sizeof(GLfloat); break;
907 case GL_INT: stride = buffer.componentCount * (int)sizeof(GLint); break;
908 case GL_UNSIGNED_INT: stride = buffer.componentCount * (int)sizeof(GLuint); break;
909 case GL_SHORT: stride = buffer.componentCount * (int)sizeof(GLshort); break;
910 case GL_UNSIGNED_SHORT: stride = buffer.componentCount * (int)sizeof(GLushort); break;
911 case GL_BYTE: stride = buffer.componentCount * (int)sizeof(GLbyte); break;
912 case GL_UNSIGNED_BYTE: stride = buffer.componentCount * (int)sizeof(GLubyte); break;
915 stride = 0;
990 itr += stride;
1136 GLU_CHECK_CALL(glVertexAttribIPointer(attribNdx, state.attributes[attribNdx].size, state.attributes[attribNdx].type, state.attributes[attribNdx].stride, (const GLvoid*)((GLintptr)state.attributes[attribNdx].offset)));
1138 GLU_CHECK_CALL(glVertexAttribPointer(attribNdx, state.attributes[attribNdx].size, state.attributes[attribNdx].type, state.attributes[attribNdx].normalized, state.attributes[attribNdx].stride, (const GLvoid*)((GLintptr)state.attributes[attribNdx].offset)));
1267 state.attributes[0].stride = 0;
1304 state.attributes[0].stride = 0;
1332 // Different stride
1342 state.attributes[0].stride = 0;
1365 spec.vao.attributes[0].stride = 2;
1366 spec.state.attributes[0].stride = 4;
1380 state.attributes[0].stride = 0;
1417 state.attributes[0].stride = 0;
1455 state.attributes[0].stride = 0;
1465 state.attributes[1].stride = 0;
1504 state.attributes[0].stride = 0;
1541 state.attributes[0].stride = 0;
1578 state.attributes[0].stride = 0;