Lines Matching refs:glBindFramebuffer
188 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo);
230 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo);
285 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
359 ctx.glBindFramebuffer (GL_FRAMEBUFFER, 0);
533 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
583 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
630 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
792 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
803 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
811 ctx.glBindFramebuffer (GL_FRAMEBUFFER, 0);
817 ctx.glBindFramebuffer (GL_FRAMEBUFFER, 0);
823 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
976 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
1021 ctx.glBindFramebuffer (GL_FRAMEBUFFER, 0);
1027 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
1058 ctx.glBindFramebuffer(-1, 0);
1060 ctx.glBindFramebuffer(GL_RENDERBUFFER, 0);
1122 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo);
1148 ctx.glBindFramebuffer(GL_FRAMEBUFFER, 0);
1165 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo);
1187 ctx.glBindFramebuffer
1190 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo);
1214 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo);
1284 ctx.glBindFramebuffer(GL_FRAMEBUFFER, 0);
1295 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo);
1374 ctx.glBindFramebuffer (GL_READ_FRAMEBUFFER, fbo[0]);
1384 ctx.glBindFramebuffer (GL_DRAW_FRAMEBUFFER, fbo[1]);
1464 ctx.glBindFramebuffer (GL_READ_FRAMEBUFFER, blankFrameBuffer);
1465 ctx.glBindFramebuffer (GL_DRAW_FRAMEBUFFER, fbo[1]);
1471 ctx.glBindFramebuffer (GL_READ_FRAMEBUFFER, fbo[1]);
1472 ctx.glBindFramebuffer (GL_DRAW_FRAMEBUFFER, blankFrameBuffer);
1478 ctx.glBindFramebuffer (GL_READ_FRAMEBUFFER, blankFrameBuffer);
1479 ctx.glBindFramebuffer (GL_DRAW_FRAMEBUFFER, blankFrameBuffer);
1485 ctx.glBindFramebuffer (GL_READ_FRAMEBUFFER, fbo[0]);
1487 ctx.glBindFramebuffer (GL_DRAW_FRAMEBUFFER, fbo[1]);
1492 ctx.glBindFramebuffer (GL_DRAW_FRAMEBUFFER, fbo[0]);
1497 ctx.glBindFramebuffer (GL_DRAW_FRAMEBUFFER, fbo[1]);
1500 ctx.glBindFramebuffer (GL_FRAMEBUFFER, 0);
1517 ctx.glBindFramebuffer (GL_READ_FRAMEBUFFER, fbo[0]);
1523 ctx.glBindFramebuffer (GL_DRAW_FRAMEBUFFER, fbo[1]);
1551 ctx.glBindFramebuffer (GL_FRAMEBUFFER, 0);
1579 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
1628 ctx.glBindFramebuffer (GL_FRAMEBUFFER, 0);
1631 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
1703 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
1728 ctx.glBindFramebuffer (GL_FRAMEBUFFER, 0);
1752 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
1789 ctx.glBindFramebuffer (GL_FRAMEBUFFER, 0);
2023 {bind_framebuffer, "bind_framebuffer", "Invalid glBindFramebuffer() usage" },