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Lines Matching refs:GL_TEXTURE_CUBE_MAP_NEGATIVE_Z

70 		case tcu::CUBEFACE_NEGATIVE_Z: return GL_TEXTURE_CUBE_MAP_NEGATIVE_Z;
210 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, 0, 0, 0, 0, 0, 0);
230 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0);
255 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, log2MaxCubemapSize, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize(16, 16), 0);
318 ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z target");
319 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, 0, 0);
321 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, 0, 0);
323 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0, 0, 0);
390 ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z target");
391 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, 1, 0, etc2EacDataSize(maxCubemapSize, 1), 0);
393 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, maxCubemapSize, 0, etc2EacDataSize(1, maxCubemapSize), 0);
395 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, maxCubemapSize, 0, etc2EacDataSize(maxCubemapSize, maxCubemapSize), 0);
448 ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z target");
449 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 1, 0, 0);
451 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, 0, 0);
582 ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z target");
583 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_R11_EAC, 1, 2, 0, divRoundUp(1, 4) * divRoundUp(2, 4) * 8, 0);
640 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, 0, 0, 0, 16, 16, 0);
658 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, 16, 17, 0);
678 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, -1, GL_RGB, 0, 0, 16, 16, 0);
703 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, log2MaxCubemapSize, GL_RGB, 0, 0, 16, 16, 0);
766 ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z target");
767 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, -1, 1, 0);
769 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, 1, -1, 0);
771 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, -1, -1, 0);
839 ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z target");
840 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, 1, maxCubemapSize, 0);
842 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, maxCubemapSize, 1, 0);
844 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, maxCubemapSize, maxCubemapSize, 0);
897 ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z target");
898 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, 0, 0, -1);
900 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, 0, 0, 1);
927 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGBA8, 0, 0, 0, 0, 0);
1102 ctx.glTexImage2D (GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
1122 ctx.glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, 0, 0, 0, 0, 0, 0);
1176 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 32, 32, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1296 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 1, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1319 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, -1, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1344 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, log2MaxCubemapSize, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1407 ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z target");
1408 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, -1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1410 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1412 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, -1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1480 ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z target");
1481 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, maxCubemapSize, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1483 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 1, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1485 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, maxCubemapSize, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1509 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 1, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, 0);