Lines Matching refs:fTilesAcross
4326 uint32 fTilesAcross;4366 , fTilesAcross (tilesAcross)4423 if (fNextTileIndex == fTilesDown * fTilesAcross)4436 uint32 rowIndex = tileIndex / fTilesAcross;4438 uint32 colIndex = tileIndex - rowIndex * fTilesAcross;