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Lines Matching full:vertexattribute

195 - API Change: Removed (previously deprecated) GLTexture#createTextureData/createGLHandle, Ray#getEndPoint(float), Color#tmp, Node#parent/children, VertexAttribute#Color(), Usage#Color, ModelBuilder#createFromMesh, BoundingBox#getCenter()/updateCorners()/getCorners(), Matrix4.tmp
451 - added new VertexAttribute Usage flags, bone weight, tangent, binormal. previously encoded as Usage.Generic. Also
452 added field "unit" to VertexAttribute, used by texture coordinates and bone weights to specify index/unit.