Lines Matching refs:location
934 public final native void uniform1f (WebGLUniformLocation location, float x) /*-{
935 this.uniform1f(location, x);
938 public final void uniform1fv (WebGLUniformLocation location, Float32Array v) {
939 this.uniform1fv(location, (JavaScriptObject)v);
942 public final void uniform1fv (WebGLUniformLocation location, float[] v) {
943 this.uniform1fv(location, toJsArray(v));
946 private final native void uniform1fv (WebGLUniformLocation location, JavaScriptObject v) /*-{
947 this.uniform1fv(location, v);
950 public final native void uniform1i (WebGLUniformLocation location, int x) /*-{
951 this.uniform1i(location, x);
954 public final void uniform1iv (WebGLUniformLocation location, Int32Array v) {
955 this.uniform1iv(location, (JavaScriptObject)v);
958 public final void uniform1iv (WebGLUniformLocation location, int[] v) {
959 this.uniform1iv(location, toJsArray(v));
962 private final native void uniform1iv (WebGLUniformLocation location, JavaScriptObject v) /*-{
963 this.uniform1iv(location, v);
966 public final native void uniform2f (WebGLUniformLocation location, float x, float y) /*-{
967 this.uniform2f(location, x, y);
970 public final void uniform2fv (WebGLUniformLocation location, Float32Array v) {
971 this.uniform2fv(location, (JavaScriptObject)v);
974 public final void uniform2fv (WebGLUniformLocation location, float[] v) {
975 this.uniform2fv(location, toJsArray(v));
978 private final native void uniform2fv (WebGLUniformLocation location, JavaScriptObject v) /*-{
979 this.uniform2fv(location, v);
982 public final native void uniform2i (WebGLUniformLocation location, int x, int y) /*-{
983 this.uniform2i(location, x, y);
986 public final void uniform2iv (WebGLUniformLocation location, Int32Array v) {
987 this.uniform2iv(location, (JavaScriptObject)v);
990 public final void uniform2iv (WebGLUniformLocation location, int[] v) {
991 this.uniform2iv(location, toJsArray(v));
994 private final native void uniform2iv (WebGLUniformLocation location, JavaScriptObject v) /*-{
995 this.uniform2iv(location, v);
998 public final native void uniform3f (WebGLUniformLocation location, float x, float y, float z) /*-{
999 this.uniform3f(location, x, y, z);
1002 public final void uniform3fv (WebGLUniformLocation location, Float32Array v) {
1003 this.uniform3fv(location, (JavaScriptObject)v);
1006 public final void uniform3fv (WebGLUniformLocation location, float[] v) {
1007 this.uniform3fv(location, toJsArray(v));
1010 private final native void uniform3fv (WebGLUniformLocation location, JavaScriptObject v) /*-{
1011 this.uniform3fv(location, v);
1014 public final native void uniform3i (WebGLUniformLocation location, int x, int y, int z) /*-{
1015 this.uniform3i(location, x, y, z);
1018 public final void uniform3iv (WebGLUniformLocation location, Int32Array v) {
1019 this.uniform3iv(location, (JavaScriptObject)v);
1022 public final void uniform3iv (WebGLUniformLocation location, int[] v) {
1024 this.uniform3iv(location, toJsArray(v));
1027 private final native void uniform3iv (WebGLUniformLocation location, JavaScriptObject v) /*-{
1028 this.uniform3iv(location, v);
1031 public final native void uniform4f (WebGLUniformLocation location, float x, float y, float z, float w) /*-{
1032 this.uniform4f(location, x, y, z, w);
1035 public final void uniform4fv (WebGLUniformLocation location, Float32Array v) {
1036 this.uniform4fv(location, (JavaScriptObject)v);
1039 public final void uniform4fv (WebGLUniformLocation location, float[] v) {
1040 this.uniform4fv(location, toJsArray(v));
1043 private final native void uniform4fv (WebGLUniformLocation location, JavaScriptObject v) /*-{
1044 this.uniform4fv(location, v);
1047 public final native void uniform4i (WebGLUniformLocation location, int x, int y, int z, int w) /*-{
1048 this.uniform4i(location, x, y, z, w);
1051 public final void uniform4iv (WebGLUniformLocation location, Int32Array v) {
1052 this.uniform4iv(location, (JavaScriptObject)v);
1055 public final void uniform4iv (WebGLUniformLocation location, int[] v) {
1056 this.uniform4iv(location, toJsArray(v));
1059 private final native void uniform4iv (WebGLUniformLocation location, JavaScriptObject v) /*-{
1060 this.uniform4iv(location, v);
1063 public final void uniformMatrix2fv (WebGLUniformLocation location, boolean transpose, Float32Array value) {
1064 this.uniformMatrix2fv(location, transpose, (JavaScriptObject)value);
1067 public final void uniformMatrix2fv (WebGLUniformLocation location, boolean transpose, float[] value) {
1068 this.uniformMatrix2fv(location, transpose, toJsArray(value));
1071 private final native void uniformMatrix2fv (WebGLUniformLocation location, boolean transpose, JavaScriptObject value) /*-{
1072 this.uniformMatrix2fv(location, transpose, value);
1075 public final void uniformMatrix3fv (WebGLUniformLocation location, boolean transpose, Float32Array value) {
1076 this.uniformMatrix3fv(location, transpose, (JavaScriptObject)value);
1079 public final void uniformMatrix3fv (WebGLUniformLocation location, boolean transpose, float[] value) {
1080 this.uniformMatrix3fv(location, transpose, toJsArray(value));
1083 private final native void uniformMatrix3fv (WebGLUniformLocation location, boolean transpose, JavaScriptObject value) /*-{
1084 this.uniformMatrix3fv(location, transpose, value);
1087 public final void uniformMatrix4fv (WebGLUniformLocation location, boolean transpose, Float32Array value) {
1088 this.uniformMatrix4fv(location, transpose, (JavaScriptObject)value);
1091 public final void uniformMatrix4fv (WebGLUniformLocation location, boolean transpose, float[] value) {
1092 uniformMatrix4fv(location, transpose, toJsArray(value));
1095 private final native void uniformMatrix4fv (WebGLUniformLocation location, boolean transpose, JavaScriptObject value) /*-{
1096 this.uniformMatrix4fv(location, transpose, value);
1245 /** Return the uniform value at the passed location in the passed program. */
1246 public final native boolean getUniformb (WebGLProgram program, WebGLUniformLocation location) /*-{
1247 return this.getUniform(program, location);
1250 /** Return the uniform value at the passed location in the passed program. */
1251 public final native int getUniformi (WebGLProgram program, WebGLUniformLocation location) /*-{
1252 return this.getUniform(program, location);
1255 /** Return the uniform value at the passed location in the passed program. */
1256 public final native float getUniformf (WebGLProgram program, WebGLUniformLocation location) /*-{
1257 return this.getUniform(program, location);
1260 /** Return the uniform value at the passed location in the passed program. */
1261 public final native <T extends ArrayBufferView> T getUniformv (WebGLProgram program, WebGLUniformLocation location) /*-{
1262 return this.getUniform(program, location);