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Lines Matching refs:btVector3

52 	btBvhTriangleMeshShape(btStridingMeshInterface* meshInterface, bool useQuantizedAabbCompression,const btVector3& bvhAabbMin,const btVector3& bvhAabbMax, bool buildBvh = true);
63 void performRaycast (btTriangleCallback* callback, const btVector3& raySource, const btVector3& rayTarget);
64 void performConvexcast (btTriangleCallback* callback, const btVector3& boxSource, const btVector3& boxTarget, const btVector3& boxMin, const btVector3& boxMax);
66 virtual void processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const;
68 void refitTree(const btVector3& aabbMin,const btVector3& aabbMax);
71 void partialRefitTree(const btVector3& aabbMin,const btVector3& aabbMax);
77 virtual void setLocalScaling(const btVector3& scaling);
84 void setOptimizedBvh(btOptimizedBvh* bvh, const btVector3& localScaling=btVector3(1,1,1));