Home | History | Annotate | Download | only in CollisionShapes

Lines Matching refs:triangle

52 	virtual void internalProcessTriangleIndex(btVector3* triangle,int partId,int  triangleIndex)
59 btScalar dot = m_supportVecLocal.dot(triangle[i]);
63 m_supportVertexLocal = triangle[i];
225 virtual void internalProcessTriangleIndex(btVector3* triangle, int partId, int triangleIndex)
231 ref = triangle[0];
236 btScalar vol = btFabs((triangle[0] - ref).triple(triangle[1] - ref, triangle[2] - ref));
237 sum += (btScalar(0.25) * vol) * ((triangle[0] + triangle[1] + triangle[2] + ref));
265 virtual void internalProcessTriangleIndex(btVector3* triangle, int partId, int triangleIndex)
270 btVector3 a = triangle[0] - center;
271 btVector3 b = triangle[1] - center;
272 btVector3 c = triangle[2] - center;