Lines Matching refs:btVector3
21 #include "LinearMath/btVector3.h"
39 virtual void addVertex(const btVector3& w, const btVector3& p, const btVector3& q) = 0;
41 virtual bool closest(btVector3& v) = 0;
47 virtual int getSimplex(btVector3 *pBuf, btVector3 *qBuf, btVector3 *yBuf) const = 0;
49 virtual bool inSimplex(const btVector3& w) = 0;
51 virtual void backup_closest(btVector3& v) = 0;
55 virtual void compute_points(btVector3& p1, btVector3& p2) = 0;