Lines Matching refs:btVector3
20 #include "LinearMath/btVector3.h"
50 const btVector3& invInertiaADiag,
52 const btVector3& linvelA,const btVector3& angvelA,
53 const btVector3& rel_posA1,
54 const btVector3& invInertiaBDiag,
56 const btVector3& linvelB,const btVector3& angvelB,
57 const btVector3& rel_posA2,
59 btScalar depthA, const btVector3& normalA,
60 const btVector3& rel_posB1,const btVector3& rel_posB2,
61 btScalar depthB, const btVector3& normalB,
74 const btVector3& invInertiaADiag,
76 const btVector3& linvelA,const btVector3& angvelA,
77 const btVector3& rel_posA1,
78 const btVector3& invInertiaBDiag,
80 const btVector3& linvelB,const btVector3& angvelB,
81 const btVector3& rel_posA2,
83 btScalar depthA, const btVector3& normalA,
84 const btVector3& rel_posB1,const btVector3& rel_posB2,
85 btScalar depthB, const btVector3& normalB,
91 const btVector3& linvelA,const btVector3& angvelA,
92 const btVector3& rel_posA1,
95 const btVector3& linvelB,const btVector3& angvelB,
96 const btVector3& rel_posA2,
98 btScalar depthA, const btVector3& normalA,
99 const btVector3& rel_posB1,const btVector3& rel_posB2,
100 btScalar depthB, const btVector3& normalB,