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Lines Matching refs:CalculateUV

915 					tex_coords[z+0]=CalculateUV(resx,resy,ix,iy,0);
916 tex_coords[z+1]=CalculateUV(resx,resy,ix,iy,1);
917 tex_coords[z+2]=CalculateUV(resx,resy,ix,iy,0);
918 tex_coords[z+3]=CalculateUV(resx,resy,ix,iy,2);
919 tex_coords[z+4]=CalculateUV(resx,resy,ix,iy,3);
920 tex_coords[z+5]=CalculateUV(resx,resy,ix,iy,2);
924 tex_coords[z+6 ]=CalculateUV(resx,resy,ix,iy,3);
925 tex_coords[z+7 ]=CalculateUV(resx,resy,ix,iy,2);
926 tex_coords[z+8 ]=CalculateUV(resx,resy,ix,iy,3);
927 tex_coords[z+9 ]=CalculateUV(resx,resy,ix,iy,1);
928 tex_coords[z+10]=CalculateUV(resx,resy,ix,iy,0);
929 tex_coords[z+11]=CalculateUV(resx,resy,ix,iy,1);
941 float btSoftBodyHelpers::CalculateUV(int resx,int resy,int ix,int iy,int id)